Sage?
- Two Walls?
- Two Revives?
- Heal gives Shield?
- 3 Slow Orbs?
- AoE Revive?
- Longer and Thicker Wall?
- Be Able to Revive up to 3 players but it’s on a timer? (Like Raze’s Ult)
Any ideas??
The problem Sage has is that once all her util is gone, shes basically worthless(yes, the heal is good in SOME situations, when you need to heal someone, but if we compare it to a Skye flash, a Breach stun or even a Cypher cam, its value is most of the time lower than most of the other mentioned abilities, you can 4-stack the other side just bc a cam gives you free info at the start of a round f.e.). Like someone else here said, i would swap the heal and the slow orb. The slow is soooo much more useful, and it would give her much more impact mid- and late-round. The util she possesses is good, the wall is annoying and needs a lot of bullets, and the slows are also pretty damn great, anyone who has run into a slow-nade combo on Split can confirm that.
She only has 2 slows and 1 wall though, once these things are thrown out, its over. This swaparound would likely change that.
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