How do we fucking fix this problem? I think it's not even the game's fault at this point, people are just so good at spamming smokes nowadays.
How do we fucking fix this problem? I think it's not even the game's fault at this point, people are just so good at spamming smokes nowadays.
won't bigger chokes would make the 90% of the smoke agents weaker? unless you make those round smokes bigger.
smokes are already way bigger than the chokes most of the time, and on some map it would diversify the smokes meta by pushing for more Astra (and maybe even more harbor lol)
Imagine everytime you spam a smoke the bullet ricochets back and it actually does self and team damage
Cinema
than it wouldnt be the phantom, but I agree it should have atleast a smaller lesser visible tracer than the vandal instead of not at all; I think the no noise can stay give its name
I think the problem is how easy it is to deploy smokes, so smoke spams happen a lot in Valorant.
smokes are fast to use in any fps, given the learn lineups especially at the level pros play at
make smokes the same as a sage wall because thats what my teammates in ranked seem to think it is