how the fuck do you track a flying jett overhead 180 updraft into the b bomb site?
mine isnt really a regular curve, its kind of a full jump into a second sens
https://imgur.com/a/Unzrcr7
IDK what that means, I've been struggling recently to go back to my old peak, and I'm on shit laptop, had to lower the res and everything in the file of the game so I see a lot of pixels and it's hard when you are on a precise game... like to see heads with pixels and I think the mouse I have is also not helping me cause it's kinda heavy mouse (G502 not wireless) and it's also hard cause for a lot of player they have their mousepad and mouse going under their screen but cause of laptop you can't go under the laptop you just rush into it :D
But yeah I've tried multiple times and finded that low sens really too much slow and now it's kinda way better since I've forced myself yesterday haha
1600 0.1 (IMMO1) https://tracker.gg/valorant/profile/riot/XCE%20ctabust%23cta/overview?platform=pc&playlist=competitive&season=16118998-4705-5813-86dd-0292a2439d90
personally, you have to use a low weight mouse.i have a sora v2, and use .1 1600 on that, but on my deathadder v3 pro, i use .14 1600.
i main the sora for context
Like think of common updraft knife positions jett players can use . If you get sound of updraft , flick to an approximate position of where you think he might be then 2-4 spray burst . If the jett is comming down , do the same burst just keep moving and make you movement unpredictable and practice reaction time unlike some games u get slowed down when u get hit by a bullet in val so like you should try insta flicking your target even tho you dont get perfect headshot like you slowed your opponents movement then just re-engage and micro flick your crosshair for the headshot . Like movement is key .