10

Chamber is dead ?

Comments:
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#1
ajwinner

5.12 Chamber changes

Headhunter (Q)

  • Updated Stability Curve
    • Spread increased after 2nd bullet, when spamming. This is explicitly meant to reduce low-precision body-shot spam as an effective combat measure.

Rendezvous (E)

  • Chamber now places a single anchor that can be teleported to while inside its range
    • Radius increased 15m >>> 26m
  • Removed teleport activation height restriction
    • You can teleport to the Anchor while on different verticality so long as you are within its radius.
  • Increased weapon equip time after teleporting 0.4s >>> 0.7s
    • Headhunter is unaffected by this change
  • Destroying Rendezvous teleport anchor now disables it for the remainder of the round, instead of being placed on a cooldown.
  • Chamber no longer incurs an additional cooldown when recalling his Anchor after teleporting.

Trademark (C)

  • The trap is now range restricted
    • Trademark will disable when Chamber moves out of range, and reactivate once he is inside.
  • Can now be recalled mid-round
    • Does not require line of sight
  • 30s cooldown on recall
    • Destruction remains permanent
  • Initial Arm Time increased 2s >> 4s
  • Health Increased 1 >> 20

Tour De Force (X)

  • Fire rate decreased by 57.5%

Slow

  • This applies to both Trademark and Tour De Force
    • Reduced 50% >> 40%
    • Reduced duration 6s >> 4s
    • Reduced size by 30%
#2
VinsmokeLaw
0
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RIP

#9
cwoisso
2
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+

should've given him an extra alarm bot if it was getting that nerfed

#20
vollizie
2
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+

rip bozo lmao

#3
capital_d_colon
0
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yeah this is big.

#4
bonkashi
0
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holy shit they fucking murdered him

#5
Typer
8
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+

Tq god finally we can enjoy VCT

#6
33AJ
5
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Bruh why they are nerfing his c ability

#7
Zapkhiel
1
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RIP chamber abusers

#8
_s
0
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Yay will still clear Other teams dw

#10
maximumszn
0
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i think they nerfed him a little too much

#11
acels1
0
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good nerf

#12
Senrider70
0
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YEAHHH FINALLY

#13
Pope
2
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+

the ult will probably feel like a regular operator now

#14
Ryuji
1
Frags
+

rip chamber one tricks , btw i am a harbor main 😂

#15
Qwertyy
0
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so his trip is a kj alarmbot without vulnerable?

nah this nerf is too heavy tbh

#16
pitchfork
0
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we won

#17
Kai__
0
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+

Oh he ded...oh he ded for sure

#18
Deleted_User_b9f2b691
0
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sounds like a good change

#19
vollizie
0
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+

Chamber mains gonna be flipping burgers now, holy shit.

#21
GreyDaze
0
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What's the point of the ult if it just acts like a regular op now. Braindead imo

#25
LuffyVlr
0
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+

It's already a free OP every 4 or 5 rounds, but it was more like a Scout that killed in one bullet. Really broken

#22
Babybay_delusional_fan
0
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https://twitter.com/ValorLeaks/status/1598357673170321409?t=xAAW5briJSiVxz4nx1FJ9g&s=19

Look at this shit, this so fucking broken. They literally buffed him.

#27
BoF7ooM
0
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Dude, at least you cant just go from bind A short to A heaven after a kill, after you tp, yeah you can run away, but a pplayer from shower could easily rush and kill you. Big nerf, but doesn't make him unusable.

#23
RG
0
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+

RIP BOZO

#24
brobeans
0
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nerfed the shit out of him but he will still be the main awper. good changes although I liked his fast ult (I’d trade the ult slows for keeping fast reload speed)

#26
ShyftNot1
0
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+

the alarmbot nerf was too much

#28
Cayub
0
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+

RIP broken trash

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