Give me five random players

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#1
Flame4Game
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I will tell you what roles they would play in a hypothetical team

Ex:
Sato (Primary Duelist)
blowz (Primary Initiator)
Lukxo (Sentinel + Viper/Harbor/Astra flex)
erde (Flex - second initiator/controller/sentinel)
Neon (Omen/Brim/Chamber/Yoru/Jett, trad Sentinel flex)

#2
cockroachVAL
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demon1
lemon1
semen1
doraemon1
kumon1

#3
Flame4Game
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the last two are new ones damn

#16
cockroachVAL
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I think only kumon1 is new like 🤓 nerdy vibes
Doraemon1 has been around for a while now

#27
BerLINglazer
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kumon1 is crazy

#4
Euw
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Mada
Kingg
Derke
Invy
Brawk

#6
Flame4Game
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As far as I can tell this is what my program roughly says:

mada: Aggro duelists (Neon/Raze/Waylay/Phoenix) + Harbor/Killjoy/Kayo/Skye
Kingg: Controller + occasional Sage/Vyse/second init pick
Derke: Primary Duelists (Iso/Jett/Yoru/Raze) + Chamber/Sage/Omen
invy: Cypher + Fade/Kayo/Breach + Flex
brawk: Sova/Skye/Tejo/Breach + Vyse/Deadlock/Brim flex

So it's very all over the place, essentially mada and Derke play double duelist but take turns flexing onto different things as the comp needs. kingg is mostly the controller, Invy/brawk are the initiators but will flex onto sentinel depending on what it is.

#5
glittering_yard
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aspas
Less
Verno
zekken
daiki

#9
Flame4Game
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aspas: Primary Duelist (Waylay/Jett/Neon/Raze) + Chamber
Less: Smokes + Senti (mostly Viper/Harbor/Cypher/Killjoy/Brimstone/Omen)
Verno: Flex (my program has Tejo/Gekko/Vyse/Astra/Sova/Brimstone/Sage/Harbor/Chamber/Deadlock all pop up)
zekken: Second duelist (Phoenix/Yoru/Raze/Neon) + Smokes (omen/astra/brimstone) + Kayo
daiki: Primary initator + occasional Sage/Viper flex

So for double Duelist, Verno/Less take up Controller/sentinel. For double initiator/controller, Verno will usually to flex to whatever zekken/Less doesn't take.

#7
Nigellomeister
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fns
ange1
saadhak
stax
boaster

#10
Flame4Game
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So the first comp that I tried was the default Ascent comp and the program assigned Boaster to Jett...

Anyways here's what overall comes up.

FNS: Sentinel/Viper + Flex Duelist (Iso/Waylay/Phoenix)
Ange1: Yoru/Phoenix/Jett + Omen/Brimstone
stax: All initiators + Sage/Harbor
saadhak: Raze/Neon + Flex (chamber/harbor/deadlock/kayo/sage)
Boaster: Controller + Jett/Waylay

I think the program gets very confused when trying to assign Duelist roles

#18
Cheeders
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Holy aim team

#8
31Raven
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pars
askrial
ari
flame4game
itsjump
5 completely random players with no connection

#12
Flame4Game
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Lmao

Unfortunately my program only supports vlr data but from my best guess...

pars: Cypher only
askrial: Harbor only
ari: Tejo only
Flame4game: Initiator
Jump: Duelist

#11
cloudberry
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nAts
leaf
Lmemore
Kai
FengF

If you figure this one out I'll give you another one

#15
Flame4Game
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nAts: Viper/Astra/Cypher/Harbor + Flex (Vyse, Omen, Killjoy, Brimstone, Chamber are next up)
leaf: Mechanical flex (most common are Phoenix/Sage/Omen/Vyse/Jett/Astra/Raze)
Lmemore: Recon initiator + Chamber/Omen/Brimstone
Kai: "Op" duelists (Yoru/Neon/Jett/Waylay) + Clove/Gekko/Brimstone/Killjoy flex
FengF: "Aggro" flex (most common are Breach/Tejo/Raze/Kayo/Brimstone/Sova/Waylay)

So the program doesn't really tell you much, just a bunch of agents. I THINK that this is how it should work in general:

In most conditions, Lmemore gets the primary initiator, Kai gets the Duelist, and nAts gets the lurker agent. Then leaf and FengF split the rest amongst their agent pools. In most conditions that works. For example Lmemore Sova, Kai Jett, nAts Killjoy, leaf Omen, FengF Kayo. Or, Lmemore Fade, Kai Neon, nAts Viper, leaf Omen, FengF Raze. But sometimes roles can get shifted around to accomodate for more comfort. For example FengF has to play Raze and Kai would flex to something else, shifting the roles. Or Lmemore can play Chamber, that he's more comfortable on, and FengF can switch to the recon initiator.

Bottom line is you have 5 senti-tending agents, it becomes interesting to move them around. edit: and yes i woul dlove another one

#19
cloudberry
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Damn you actually made it work, I'm impressed

something
Kr1stal
f4ngeer
Jemkin
sultan

#25
Flame4Game
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Hmm wonder what those guys have in common

Okay without running the program the first thing that I see is that there are three duelists. So kr1stal initiator, sultan smokes, and the rest kind of fill out... which is a problem since none of them really play, for example, traditional Sentinel.

In fact after running the program I found that some comps literally cannot be assigned without someone learning an agent they've never touched before. With that in mind here is my best attempt:

something: Initiator(Gekko/Breach/Sova/Fade) + Jett/Yoru/Harbor/Brimstone/Viper
kr1stal: Initiator (Skye/Fade/Sova/KAYO) + Sentinel (Vyse/Deadlock/Sage/Killjoy)
f4ngeer: Aggro Duelist (Neon/Raze/Waylay/Yoru) + Kayo/Cypher/Harbor/Chamber
Jemkin: Mechanical Duelist (Phoenix/Iso/Raze/Jett) + Chamber/Sage/Harbor/Killjoy/Brimstone
sultan: Smokes + Cypher/Killjoy/Deadlock

So mostly consistent with whatt I thought of before. If you need an extra initiator go to Something (or f4ngeer for kayo). If you need an extra controller then maybe go to something as well. If you need a sentinel then maybe go to Jemkin, or let sultan/kr1stal double up and fill an open role.

Example comps: something Jett, f4ngeer Kayo, Jemkin Killjoy, sultan Omen, kr1stal sova
something viper, f4ngeer raze, Jemkin Killjoy, sultan Omen, kr1stal Fade
something Chamber, f4ngeer Phoenix, Jemkin Neon, sultan Omen, kr1stal sova

#13
ying
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syouta
mindfreak
profek
moco
bes

#17
Flame4Game
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assuming its the Hong Kong GC bes:

SyouTa: Primary Duelist + Vyse/Cypher/Astra/Viper if needed
mindfreak: Anchor agents (Brimstone/Cypher/Vyse/Viper/Astra) + KAYO/Waylay/Sage
PROFEK: Recon (Fade/Sova) + Harbor/Chamber/Astra/Killjoy
Moco: Breach/Omen/Viper + Gekko/Tejo/Deadlock/Killjoy flex
bes: Skye/Iso/Clove/Phoenix + Raze/Killjoy/Deadlock/Jett/Chamber/smokes flex

So in general it's pretty hard cause, well, they all only play smokes. PROFEK probably has the most experience on Sova/Fade, bes would get Skye. Syouta gets Primary duelist, and the rest shuffle around accordingly.

#14
fnsslittlekitten
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erde
neon
s0m
Cryocells
eeiu

#22
Flame4Game
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I appreciate you, this one is much more normal looking.

erde: Smokes + Kayo/Sage/Breach flex
Neon: Primary duelist (Neon/Yoru/Raze/Jett) + Chamber/Killjoy/Brimstone/Omen
s0m: Hyperflex (Harbor/Phoenix/Astra/Vyse/Killjoy are top agents, then Kayo/Omen/Brimstone/Raze/Sage close behind)
Cryo: Cypher/Iso/Jett/Viper/Chamber (with some Gekko/Vyse/Brimstone flex)
eeiu: Primary Initiator (highest non-init is Waylay weirdly enough)

So overall you would have Neon Duelist, eeiu Initiator, and the rest to fill out the other agents. Cryo is the pickiest one so he would get what he's most comfortable on.

For example, Neon Jett, eeiu Sova, Cryo Cypher, s0m Kayo, erde Omen
Or: Neon Neon, eeiu Sova, Cryo Chamber, s0m Phoenix, erde Omen

etc.

#20
Heret1cx
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Sayonara
Jremy
Seoldam
Benjyfishy
Qwert (if ur wondering, https://www.vlr.gg/player/56166/qwert)

#26
Flame4Game
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Sayonara: comfort init-leaning flex (kayo/sova/viper/fade/phoenix/yoru/breach)
Jremy: Duelist (Iso/Raze/Phoenix/Waylay/Jett) + Sage/Chamber/Brimstone/KAYO
Seoldam: Duelist (Neon/Jett/Yoru/Waylay) + Gekko/Skye/Brimstone/Omen
benjyfishy: Sentinel + Harbor/Viper
qwert: Smokes + Initiator flex

IDK who qwert is - is that you? either way it's mostly benjy senti/wall smokes and jremy/seoldam on duelist. the other two flex accordingly.

#30
Heret1cx
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No

#21
2026_MarteenxPrimmie
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Larok
Xeus
S0pp
Kachoww
comeback

#28
Flame4Game
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Uhh the program isn't really gonna work so here's my idea kind of:

lar0k: Initiator-leaning flex
xeus: secondary duelist/chamber/sage
s0pp: Primary duelist/Sova
Kachoww: Controller
Comeback: Sentinel

The problem is that xeus, s0pp, and comeback have such narrow agent pools. So no matter what, for a lot of comps, there isn't something that fits.

If they actually have this roster I would have one of xeus/s0pp/comeback learn Sentinel and lar0k/s0pp learn full time recon initiator, otherwise it would never work.

#23
Freemea
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t3xture
primmie
karon
meteor
f0rsaken

#29
Flame4Game
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This one is really cool
t3xture: Primary Duelist + Sova/Chamber
primmie: Second Duelist (Yoru/Phoenix/Jett) + Clove/Deadlock/Sage/Omen flex
Karon: Controller
Meteor: Sentinel + Iso/Tejo/Viper/astra/waylay/yoru
f0rsaken: All Initiators + Harbor

Example comps: Primmie Jett, t3xture Sova, f0rsaken kayo, Meteor Killjoy, Karon Omen
primmie Omen, t3xture Raze, f0rsaken Fade, Meteor Vyse, Karon Viper
Primmie phoenix, t3xture Neon, f0rsaken sova, Meteor Chamber, Karon Omen

#24
Zegerzin
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sato
blowz
spike
basic
lukxo

#31
Flame4Game
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Sato: Primary Duelist + Brimstone/Chamber
blowz: Primary Initiator + Brimstone
spike: Aggro flex (Neon/Killjoy/Gekko/Vyse/Kayo/Viper/Yoru)
basic: Support flex (Smokes + Sage/Breach/kayo/phoenix)
lukxo: Smokes + Cypher/Chamber/Vyse

So basically Sato is Duelist, blowz is initiator, lukxo is the lurk agent, then spike and basic fill out the rest.

Ex: Sato Jett, blowz sova, lukxo Omen, spike Killjoy, basic KAY/O
or Sato Raze, blowz Fade, lukxo Viper, spike Vyse, basic Omen
or Sato Neon, blowz Sova, lukxo Chamber, spike Neon, basic Omen
or Sato Waylay, blowz Tejo, lukxo Astra, spike Vyse, basic Sova

#32
Warlordwibz
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something
nobody
Ninebody
somebody
NoOne

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