Not perfect ofc but I believe it is a step in the right direction and also I believe it is an insane overreaction full of negativity coming from the community.
Not perfect ofc but I believe it is a step in the right direction and also I believe it is an insane overreaction full of negativity coming from the community.
yeah but the thing is now that it's there, the mechanical skill of players has increased + sg server already has mechanics demons so I'm gonna get a single kill in iron lobbies again
definitely good idea but horrible execution, like their reasoning for nerfing yoru and neon was to make them more "balanced" with other agents instead of just finding a way to buff the other agents, duelists are supposed to be good not a glorified sova drone.
yoru definitely needed a nerf if you ask me
probably the most overtuned agent oat
can serve as flash init, info, fast rotate, OPer, entry, second entry, and counters senti util with clone
The only thing is that he was good because you needed to be good with him to get any value, you can't just randomly throw a flash or tp and expect to get space or a kill while agents like chamber and jett can just hold space with a get out of jail free card. Also making his ult into a sova drone is js crazy lmao.
"he was only good if you were good at playing him"
gng all I'm hearing is that he was broken
If he was broken then he would've been played every single map in rotation like chamber was, you wanna know the funny thing? he wasn't lmao. The other funny thing is that other duelists still shined against him too and played well against him, he wasn't like chamber where he was required every single map.
53% pickrate at champs btw
yeah he isn't chamber levels of broken but he is getting picked more than half of all team comps
it would be delusional to say he wasn't overtuned
And omen had 80 fucking percent pickrate at champs and hardly got cooked as much as yoru did lmfao. Also unlike chamber there were other actual duelists that had more than a 20% pickrate at champs where in 2022 it was only chamber and sage who had more than a 20% pickrate for sentinels.
omen isn't overtuned, the other controllers are just very weak on average
yoru can do too much by himself compared to every other agent
also duelist pickrate was heavily inflated by the prevalence of double duelist (which was always yoru and another)
omen isn't overtuned
While my man has a tp to get out of places quick or set up plays with teammates, a fast moving smoke, one of the best blinds in the game which to this day has gotten the smallest nerf ever lmao, and a ultimate that can be used to get to anywhere on the map and pick up bomb and get info.
If you applied yoru's nerfs to omen it would basically be that he wouldn't be able to see near where he tp'ed and couldn't grab bomb anymore lmao.
I feel like yoru is kinda impossible to balance as he covers 2 roles well, similar to viper in a way. I feel like he will still be good after these nerfs and will need to be nerfed into the ground to actually not be viable which just sucks from a balance standpoint
If you wanted to nerf yoru nerfing the ultimate down into a sova drone was not the way to go lmfao
its already one of the best ults in the game
very good info
good escape tool
good for securing kills
Yes and that should be expected by something that requires 8 ult points, alongside that getting kills isn't even guaranteed and not many pros will go for risky yoru ult plays for them anyways lmao. You are basically a buffed sova drone that can get space and for some reason that needed a massive nerf?
i think its good but they nerfed some characters that didn't need a nerf (breach) or just dug a character 6 feet under (yoru)
yeah I wish that they would let initiators refreshable util have different timers because breach stuns should be like 30 seconds and a standard 60 just kills him
they established that they wanted timers to be generally standardised tho
like why is astra back on 60s cooldowns with a twice nerfed stun duration while omen gets his paranoia made faster to compensate for the nerfs
like
are we stupid
maybe but certain decisions are weird like the sentinel util nerf esp the vyse flash info, cypher trip
This patch does not benefit most of the player base anyways. You will still have reyna,jett,clove instalockers at the same time with multiple agents able to tp away holding off angels will be way too op.
I do agree that it is a patch that is far better for pro play compared to ranked which I can see average players being annoyed at