Harbor deserves to be played

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#1
Vyse-Fan_In-more-than-one
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A simple note in case you dont understand whats below it

Watch the elevated analysis of harbor to get what I talk about, its not everything, but it describes how harbor should be ideally played

Harbor fills in that controller initiator role, and with the current meta of yoru waylay is a really good fit as a primary or secondary controller
The reason: SOUND, and Shield.
The only time a yoru is really vulnerable, is when they do an aggro tp deep into site. But now lets look at harbor. Just like how a jett would smoke and dash in, you can use Cove in the same way.
Similarly for a waylay, their real vulnerability is when they're entrying, with no real "survival tool" as what id call it. But cove, becomes that survival tool, and the benefit, you can place it from literally anywhere(of course time), and it becomes a constant threat

The reason you can use it like this- Because Cove is not your primary smoking tool, its how you'd use something like a cypher cage or a viper orb, its better used to take initial space, saving the wall for the final site take

And storm surge, is pretty much a mini omen paranoia except it also does info so you also always know when you blinded someone

The way i can see a harbor run is in one of 3 ways
1)Your only smoker- Think like the way people run astra on pearl or omen on split, use the cove for the initial map control(like how astra would use a recall star to cross the B long siteline), then use the wall for your site take (in this case storm surge works like the paranoia in omen's kit/ gravity well/stun in astra's kit )

2) Dual Smoker(Primary) -Think like Brimstone on Bind, you find the site you want to hit, using the wall directly, and either the storm surge(as the molly), or the cove(as a stim to catalyse an entry), to make the attack work

3) Dual Smoker(Secondary) - think like astra in the geng comp for breeze, you use your utility to mainly cross sightlines you dont want to deal with, and use your main smokes for a deep cover, while your main smoker takes over shallow cover, ie you split the site into 2 layers

I mean with this versatility in style. He deserves more play

#2
JohnOlsen
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how is harbor a initiator

#3
Vyse-Fan_In-more-than-one
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Storm surge being both catalytic as a blind and as an info tool(like skye flash)
Harbor cove acting like a survival tool(compared to the value of a kayo knife which gives your duelist safe access without much worry of counter util)

#5
JohnOlsen
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one of the worst takes i have seen on vlr

#6
Vyse-Fan_In-more-than-one
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You literally have 9 posts you barely exist on vlr

#14
JohnOlsen
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9 posts filled with truth

4/8 ragebait btw

#7
Vyse-Fan_In-more-than-one
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.

#8
Vyse-Fan_In-more-than-one
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Bump for opinions

#9
m4
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I think one of the issues you have with Harbor is that he cannot do the same things as a smokes player. I know you probably have a desire to find new things and think you have found something that hasn't been exploited yet but you miss the fundamental issue. Most people don't want to actively use abilities, especially on a smokes player. They want to set and forget.

And at the highest level, you're going against the grain of years of playing a certain way. Asking players to respond differently and act differently is a big ask. They're very much focused on securing kills or playing spots they've played 1000s of times.

Everything you wrote is probably correct but people don't play the game like you want them to. It's a gun game first and abilities 25th.

#11
Vyse-Fan_In-more-than-one
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No wonder the meta's are slow
Honestly val is an ability game(in concept) , thats what is designed to make it unique, and riot really cooked with the harbor changes
But its like yoru after his rework. It takes so long and so many nerfs to actually force people to play the new agent
Watch 2 years later they're going to say harbor A tier

#10
termtermtermterm
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his util requires slow play

that is the opposite of what is good right now

#12
Vyse-Fan_In-more-than-one
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Honestly it doesnt have to
If you wanted to you could run just a 5 man hit or a 3-2 mid split
He's good for teamfights as well with a yoru, giving the yoru the cove as cover to tp away(nullifies the only real "weakness" of yoru, which is that his tp's take time)
Its why i said he's very versatile as a controller, because he can play slow or fast.
Either like an omen/brimstone(as elevated described), or like an astra/viper in map control (NOT lurking)

#13
termtermtermterm
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nah I think this meta just works around his strengths

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