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800DPI vs 1600DPI

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#1
obgleich

[Provided without guarantee]

I looked it up because I saw a thread (@9wntr) asking what the difference is:

Based on the DPI of the mouse a different amount of 'Datapoints' are sent. They increase with a higher DPI and this reduces delay when moving your mouse.
This delay is only minimal though. The difference between 800DPI and 1600DPI at 144hz 144fps is only like 3ms. This also changes at a higher refresh rate (with matching fps) but the difference remains minimal.
The delay is additionally reduced the higher the polling rate of the mouse is:
"A 125Hz polling rate means the mouse sends data to the computer 125 times per second, resulting in a delay of about 8 milliseconds between each transmission. In contrast, a 1000Hz polling rate reduces that delay to just 1 millisecond, as data is sent 1000 times per second." This means if you have a higher polling rate, the delay is reduced by 1ms or 2ms. The downside of a high polling rate is high CPU usage, stuttering and higher battery drain.

Why are some pros using 1600DPI others 800DPI and others 6767DPI?

  • This is just preference and a weight up of the benefits and downsides. Higher DPI means better latency but also less consistency as more small movements are detected.

There is a YouTube video that explains this very well based on tests. Check it out if you are interested (http://y2u.be/6AoRfv9W110)

i prolly forgot something

#2
DSBY
-1
Frags
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ok

#4
obgleich
0
Frags
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are you farming posts till 6767?

#5
tua
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Frags
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This is just another of those concepts where it makes a difference, but usually too small to have a noticeable effect.
Play any dpi, I recommend 800 or 1600

#9
obgleich
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Frags
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Exactly I 100% agree

#6
GodAwfulGod
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Frags
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I only use 1600dpi because anything lower feels too slow on windows(this is kind of ironic because I'm a low sens fps player)

#8
obgleich
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Frags
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Like i said it's preference

#7
Aminbg02
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Frags
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k

#10
guuz
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Frags
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only cs uncs use 400dpi

most of the young val-grown talent are on higher dpi as well

#13
f0rest_fan
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Frags
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tbh this is just because sensors have gotten better and people stopped having weird placebo misconceptions about low and high DPIs. I remember when the rule of thumb was that 400dpi was the most stable and usually had no smoothing or accel. With new fancy flawless sensors it really doesn't matter, and thus people have started to go higher since most people don't actually like 400dpi on desktop

#11
f0rest_fan
1
Frags
+

The testing methodology used by people like Optimum tech and Battlenonsense is flawed. It tracks the distance required for the mouse to start tracking from a standstill, not latency. A lower DPI just means the threshold for when the mouse starts tracking from a standstill is higher. Past the first poll, the latency is exactly the same between 67dpi and 676767dpi

#12
f0rest_fan
2
Frags
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Measuring latency differences between polling rates is also just... meh. The difference between 1k (the standard for gaming mice since like 2016) and 8k is 0.875ms. About 15 times lower than the amount that people can actually feel (from memory). higher polling rate is beneficial though if you have a very high refresh rate monitor (360hz+) since the higher polling rate results in smoother motion due to the mouse position just being updated more often. You're much more likely to notice the difference in smoothness than in the latency, even when comparing something dumb like 125hz to 8k

#15
obgleich
0
Frags
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gimme a sec

Now: There is still a small difference with different polling rates which can have a small impact but - as you said are barely noticeable. I still wanted to add it to the latency story as is has a tiny impact.

#14
obgleich
0
Frags
+

Thx for saying this.

I understood it differently.

  1. Battlenonsense measures the 'motion latency' not the distance (the distance is a side effect). the motion latency is the total delay between the physical movement and the visual movement on the display.
  2. i agree: lower dpi -> more physical movement for one poll -> registered frame
  3. i kinda agree: the sensor always works at the same speed but the scaling happens afterwards. With lower dpi it might happen that the registered movement is transmitted only in the later poll resulting in a 'delayed' . with higher dpi this is not really a problem.
#16
number7_cNed_fan
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Frags
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I use 30k

#17
LeoFuria
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Frags
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I play 0.001 128,000 DPI

#18
Kirya
0
Frags
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Use dpi that is the most comfortable outside of the game for normal use

#19
Bhrubby
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Frags
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Aim isn’t about split-millisecond speed. 800 DPI gives more forgiveness for human hand instability and steadier micro-adjustments.

#20
retardmaxxing
0
Frags
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it all depends on your playstyle. for me I prefer low sens because I get more accurate but if you are playing as entry fragger you have to play higher sens to react faster

#21
satellite_kov
0
Frags
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idk why people are talking about sens cuz u can play high sens on 800 ur dpi doesnt change the sens you play. but also it makes zero actual difference

#22
retardmaxxing
0
Frags
+

You are right, I prefer 400 dpi plus low sens if I feel comfortable while doing 180's. If you have good crosshair placement ts is too easy with low sens

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