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Actual Simulation VLR Worldcup

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#1
unfertile

I was bored at work and got inspired by this post : https://www.vlr.gg/493514/valorant-world-cup-simulation
So I made a little website where you can simulate an entire tournament with all of cloudberry's teams including the rosters he choses (which are great imo)

Website link : https://valorant-worldcup.vercel.app/

I've assigned a rating to each team and player. If you disagree with any of the ratings I came up with feel free to just adjust them in the "Edit ratings" tab

To simulate the tournament, run the group stages followed by the playoffs, once that's done you'll have the option to publish your results to contribute to the global ranking. This ranking is all users' tournament runs, so we can see which teams win or lose the most, you'll have to sign up to publish your results

After a run you can click on the games to have a little match page with players kills/deaths/assists etc...

In the next update I wanna add more variables than just a global rating for players (such as gamesense, firepower, entrying, trading, clutching etc...) for more realistic simulations

Let me know if you see any bugs as I didn't quite debug the website yet, feel free to let me know about some updates you'll like to see too

Edit : fixed the bug where players would have unrealistic performances like 60 kills for 0 deaths

#2
unfertile
2
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first bug that I noticed : when a user changed a player or a team's ratings, it changed it for all users

I just fixed it

#3
Alpha679
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clicked this and a purple monkey appeared on my screen

#4
unfertile
0
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lmaooo

#5
cloudberry
1
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Bump! ❤️‍🔥

#6
AleAlejandro
-3
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Virus link don't click

#7
unfertile
0
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did you actually get a virus detection?

#12
AleAlejandro
-1
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No

#8
Skyns
0
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13-12 score doesnt make sense

#9
unfertile
0
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fck let me fix that, I just mindlessly did 13 = win

#10
wuk1nGg
0
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Great work but how did France win in my simulation (Default ratings)

#16
unfertile
2
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lmaooo I added some randomness because otherwise team with better rating will always win, I def need to add more variables though, even with the map vito I wanna make it so that some teams are better than others on some maps etc

#28
wuk1nGg
0
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Interesting thank you

#11
Skyns
0
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why do all players have such bad rating lmao

#13
unfertile
0
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I didn't wanna make it too personal so aside from all the cracked players like aspas, Kk, f0rsaken, Less etc I went with some more average/balanced ratings across the board, let me know what players deserve what rating from 0 to 100 so we can come up with a more realistic line up (also a lot of players I have no idea about tbh)

#15
Skyns
0
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nah i mean in game ratings

#21
unfertile
0
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oh yeah it was supposed to be the KD but wasn't connected to anything I was randomly generating the match infos

#14
kfan4238173
0
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Best player in valorant is 77 rated </3

meddo is 86 rated and hes barely tier 3

#25
unfertile
0
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yeah I didn't really focus too much on the ratings which is why I allowed users to modify them, the ideal would be to create polls to come up with the players ratings

#17
be699
0
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South Korea just lost 2-0 to Portugal first round

#18
K4ziuHa
0
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kajak only 77 why molsi is at 82, Jamppi is at 89
ts is so absurd please delete

#19
be699
1
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THIS SHIT GOTTA BE RANDOM SAUDI ARABIA JUST WON 3-0 ON RUSSIA

#23
unfertile
0
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nah I added matchfixing bro russia got bribed

#33
be699
0
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fr makes sense
10/10 for the realism

#20
andriod1523
1
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https://imgur.com/a/wIjlNMQ
EVERYONE IS LIKE +40

#22
unfertile
0
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fixed !

#24
K4ziuHa
0
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just had a game where players had 120%kast and 60kills and 0deaths

#30
unfertile
0
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fixed it, lmk if you see any more bugs

#26
andriod1523
0
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just got less going 56/2 with 103% KAST

#29
unfertile
0
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fixed it, stats were randomly generated but I made it a tad bit more realistic, lmk if you see any more bugs

#27
yukky
1
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bro what 💔💔💔

https://i.imgur.com/H6Byz1l.png

#31
askrial
0
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valid

#39
yukky
0
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nothing is valid bro 😭😭

zekken 14 kills across all “3 maps” that supposedly all went to OT

#32
askrial
0
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https://imgur.com/a/hXFsk1X
is this broken??? (said 2-1, only 2 maps shown)

#34
unfertile
0
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fixed it, let me know if you see more bugs

#36
askrial
0
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np dude!

#35
mysc_
0
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why are most maps going to ot?

#37
unfertile
0
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fixed it, let me know if you see more anomalies

#38
mysc_
0
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ok np bro!

#40
Alpha679
0
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https://imgur.com/a/3nwxmzy players are on low kills and deaths for 5 maps also US won 3 in a row before losing a map

#44
unfertile
0
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fixed it, it used to only take 1 map into account now it's taking the actual amount of maps played

#41
Rescuedbuffalo
0
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I have been working on a similar project, let me know if you have any interest in potentially working together?

#45
unfertile
0
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yeah would love to! hmu

#42
grisx23
0
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Are you using any simulated algo or just mashing player rating to determine outcome

#46
unfertile
0
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+

I came up with a player/team rating, added a little bit of randomness to it in order to not just have the team with higher ratings win everytime, and also scraped vlr to get players ACS, but I want to come up with a more sophisticated algo like X teams being good on X map, player X having a good entry rating, but bad gamesense rating etc

#48
UsmanSy3d
0
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its too much randomness, how is saudi arabia beating a stacked china team 2-0 with Moh going +40 lol

#43
aquaa018s_alterego
0
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lithuania vs turkey gf

turkey wins

#47
Elso
0
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+

the player stats during matches are weird.

Players can have like 38 deaths after 100 rounds played and the opposing team has like 60 rounds won which means the player doesn't die when they win and just save every round or something.

Also Every time you open a match and then close it the match stats changes, like map score and players stats.

Also putting a player on 0 rating barely does anything, they'll still do pretty well, why?

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