60 second cooldown Suck and Stun
2.5 second vulnerable and concuss duration
increased smoke cooldown (probably to 35)
are we fucking deadass???????????
Cs doesnt have flashy skins, i dont like the community, the game is stale and lobbies are often dead unless u play faceit, i have way more hours in val i dont want to switch to cs
Cs also has heigher skill ceiling, val is quite handy and easy to use especially compared to smoking and agents like reyna make the game fun (gimmick abilities which dont interrupt with gunplay)
Look if every year has this many changes it's both a cool thing and horrible
cool because every year is incredibly different but also bad because it sounds horrible to work a job where your value already drops off a cliff if you have a bad split or 2 and now you have to deal with extremely different games each year
I think the mass amounts of changes are a cool thing to see, but there are more pressing issues such as agents being ass like Gekko , and skye
I can't believe Skye isn't getting her cooldown back and Gekko is getting NERFED also no Jett buff so far is outrageous,
if they balanced all these nerfs out with an equal amount of buffs it would be alright but really only breach is getting compensation
60 second cooldown Suck and Stun
This doesnt change nothing, at leastduring a round you will use 3 smokes, sometimes 4, so you only have 1 or 2 star to concuss and pull, you dont really need to pull twice.
2.5 second vulnerable and concuss duration
How was it before ?
increased smoke cooldown (probably to 35)
We need to wait the stat
Weirdly enough, if every smoker got theircooldown reduced,wewill have more"double dome" composition to compensate the lackofsmoke, we might see more Astra thanks to the global nerf