Yoru: Gatecrash timer reduced from 30s to 25s, Gatecrash detection range increased from 4m to 5m, (Small nerf)
Omen: Paranoia nearsight duration reduced from 2s to 1.75s, Paranoia velocity decreased from 16m/s to 13m/s, Paranoia distance decreased from 32.5m to 28m, Dark Cover cooldown increased from 30s to 40s (gg omen)
Astra: Nebula cooldown increased from 25s to 35s
Fade & Sova: Haunt and Recon Bolt cooldown increased from 40s to 55s
Breach & Kayo: Zeropoint and Fault line cooldown increased from 40s to 50s (Not deserved but prob gonna happen)
Skye & Tejo: Guiding light and Guided Salvo cooldown set at 60s (WISHFUL THINKING)
Gekko: Wingman speed increased from 6.3s to 7s, Wingman search duration increased from 5s to 7s, Mosh Pit damage increased from 1 per tick to 2 per tick
Jett: Updraft charges increased from 1 to 2, Cloudburst duration increased from 2.5s to 3.5s
Viper: probably gonna gut her fuel regen which sucks
Don't really agree with the direction of making valorant more "gunplay based" when we are arguably in the biggest imitator drought of all time, really only fade and Sova imo need a cooldown increase of maybe 10 seconds max. Also Skye receiving her cooldown back would defer some of Sova and fade's pick rate. Knowing that Jett and Gekko are gonna get buffed leads me to think those will be the changes, Omen is gonna get gutted, Astra gets nerfed by proxy and breach and kayo also get hit with an underserved nerf as collateral.
Just my prediction based on the leaks so far, maybe they'll increase Jett's dash window timer a lil bit but what do y'all think, not expecting too many buffs though and even adding a cooldown to Skye and Tejo feels like wishful thinking despite how long it'll be.