I think it's a confidence thing like he has this in him but he just doesn't play confident and instead really passive
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Registered: | July 14, 2022 |
Last post: | September 20, 2025 at 9:55 AM |
Posts: | 1383 |
I think it's a confidence thing like he has this in him but he just doesn't play confident and instead really passive
Since when was he this good, this is actually ridiculous
??? He was the last person to want to play yoru, he eventually gave in to learning it when Nobody and Jieni yoru did not work. Blame the coach
Not really it was like over 2 splits, and including EWC too. They kept trying to force the old comps they used to use (breach + kayo), with both jieni (whos util has been extremely good tbh) and zjc (who didnt do great not sure why)
Tbf they tried to avoid yoru for half the year and they were losing really bad, which led them to believe that was the reason and they just needed someone to learn it
I'd like them to go back to kk on raze/neon/jett too but they've prob alr pracced and scrimmed so much with these current comps
Also yes Muggle has had a very bad track record, his timeout winrate I think is the lowest out of all the teams here. Also very bad meta read on Corrode when it first came out too
Tell the coach, KK was the last person who wanted to learn yoru. Only reverted to this after trying nobody and jieni yoru
Yoru is a very different agent, similar to how Aspas isn't great on him either and struggles to learn him.
Something was an incredibly flexible player who played initiators too which has many transferrable skills to yoru
Well yeah what's your point, ofc he looks less comfortable on yoru compared to his neon/jett/raze etc. Imo they can do double duelist but without yoru
They can still give up Yoru, they can do double duelist without Yoru. I get why they're trying it so hard, cause Yoru is very meta, but yea KK just doesnt suit Yoru. He's so much more comfortable on Neon it's insane
Think nobody had a higher stat at one point
Are you seriously suggesting jieni yoru? The reason why kk is playing yoru is cause that didn't work out. You don't know anything
What is this narrative lmao he didn't want to learn yoru, but for the team it's the best in terms of comps. Blame coach Muggle if anything. He's doing it so others don't have to, we saw how Jieni and Nobody yoru went
Guess they can't really figure out how to defend with that comp, it has pretty big weaknesses
Tbh it doesn't really limit what people play at all, in League for example (where this exact system is in place, and even includes character bans) one-tricking is not just effective, but encouraged & still extremely common. All it does is involve the concept of matchups, you can still play whatever you like but there will be matchups that are harder to play against, this means it's useful to be flexible in SOME cases and you might have an actual desire to play something else. Overwatch is another example, Genji was so counterable for the longest time yet one-tricks that were good enough could still make it work - also emphasises skill expression which is something Valorant is missing.
Also, this wouldn't be emphasised for every character. For example, Sova is an agent that is not overly OP, nor is he purely a ranked agent - he does not need a hard counter because he's fairly standard. My main issues are when in ranked people are only picking Reyna, Chamber, Clove for most games. It just makes the game so stale and repetitive
Also the whole team can still hover their agents, a lot of my ranked games we manage to come to a consensus on who plays what without instalocks. And as for your argument, people are already limited by what they play just cause of the meta - Harbor, Tejo etc. are so bad rn. All I'm suggesting is dependant nerfs, rather than universal nerfs - there will be some agents that are good 'blindpicks', and some that are not
What would be better is to do something similar to league where each person picks after another (order is randomly decided at start)
Each pick is given a specific time to lock it in and after, the picks (from both sides) are shown to all - this opens the window to counterpicks from the next people picking.
Not only does this mean only 20% of the time you get to instalock, but that instalock can actually get countered which incentives NOT to one-trick (but still gives you the freedom to if you really wanted). I think this is better than agent bans which would diminish a lot of the meta comps that we have on different maps
Now the only problem is counterpicks aren't a very real thing in Valorant, which is why if they do make this change they should start to rework some agents or add new ones that actively counter others and that'd actually add a lot of depth to valorant that I think we're missing. It also means we won't just get the classic ranked agents Reyna, Jett, Clove, Chamber every game if they're just going to keep getting countered - maybe an anti-heal, targetted suppress (to prevent tp/dash), etc.
For me there's just not enough skill expression in the game, that's honestly the worst part. There are too many easy characters to pick up, look at other ability focused games and how lots of characters need thousands of hours to truly master.
Almost all the util in the game is extremely simple to deploy, Tejo was a very good example of this, literally just point and click on the map for huge value.
A slightly related problem that stems off this is the pro scene, it's like anyone can be at the top. Whereas in a game like overwatch it'd be easy to pick someone to support in the long term and they'd still be highly valuable like 3 years later. E.g. guxue, because they just aren't replaceable for their level of skill
Whereas in Valorant there's not enough incentive to support an individual player, there's less uniqueness. No wonder people swap the team they support every few seconds just depending on who's winning. (Ik there are unique teams like PRX etc. but I mean generally)
Not really, BLG were playing terrible both macro wise and individually. This is the worst I've ever seen whzy perform, rushia was also not doing anything. They were lacking any firepower that game. BLG also consistently does terribly internationally
That was wayy too long ago, the rosters are so different and this version of BLG has consistently played bad internationally
No translation error, he said "感觉会比较轻松的拿下"
meaning: I feel like it will be relatively easy to get (the win)
That was the old BLG with different roster that was actually fun to watch
BLG doing nothing internationally as usual
I will never understand why people like you OBVIOUSLY don't know enough about a region yet make these huge claims anyway. If you've watched EDG in CN then you will know how good Jieni's support util has been. In terms of ADR he was literally the same as S1mon. Smoggy in the past also used to have the best support util in CN until he moved to smokes.
Other insane support util players are: Coco, Nicc, Shr1mp, Nephh, Biank
Well yeah and he was given the chance to do that then ruined it for himself. He was benched temporarily and told if he practices as much as the rest that he may return, but instead crashed out on stream and badmouthed the others. Also didn't turn up to actual events (there are actual records of this)
Spiritz would be insane, he can perma yoru and kk can play stuff he's more comfortable with
Let's not underrate Jieni though, he's been good. S1mon was an academy player too
So you don't watch CN, I thought so
I'm not even gonna bother talking to a dude who unironically just said 'brang', are you under 13 or is this the american education system at work
As an EDG fan do you not think I want the best for them? I've been watching them for 3+ years now. I'm not sure why there is this implication to 'admit' anything as if I have a personal problem with S1mon. I can tell you exactly why EDG did so well at champs - I doubt you know about the playstyle identity issues they had throughout 2022-2023 and what their biggest strengths are.
Also, don't you think you're forgetting that EDG did well BEFORE S1mon too? Have you forgotten their performance at Tokyo? Champs?
You either don't watch CN, are baiting, or you know that's not true. Do you even know who plays 'util support' in CN?
I'm sorry but do you really think his aim is good enough to be playing Yoru or honestly anything else? Did you see his performance at Bangkok? His main thing has always been incredible support util and when that's no longer very important you just have a player that's mid at everything else. What made him good was he was very proactive with his flashes and stuns, which Muggle gave him much credit for. Also after all the drama, even S1mon doesn't want to stay with EDG - not sure how removing him is a mistake
Correlation doesn't equal causation, do you really think S1mon would do that great in a meta where breach and kayo are very mid
It's a VLR moment, people love having opinions on shit they don't got a clue about
True they are always so nervous and can't shoot internationally
It has always been 1 import max ever since the start, that's why the ascension teams had to lose 1 out of their 2 imports when entering the franchise
Brother it's pretty meta rn
Top 3 game this year
Genuienly who wrote this script
Well people keep wondering why they brought him back, his util is about the same level as S1mon's
His breach is very good lmao util has been better than hfmi's
It's very difficult to defend with that comp because you can't fight for early space which is basically how you play Lotus, it honestly will work they just gotta keep practicing it, theres def stuff to improve on
It's not that deep, if you apply this consistently then you shouldn't be using almost all social media app (especially META), microsoft services, google ESPECIALLY, etc.
I doubt you live like that though
KK has been learning yoru throughout this split - they were trying the other solutions/alternatives in case he doesn't end up getting it to a sufficient level by champs time. Looks like he's made his decision