What r some ideas for the agent, introduced in champs shanghai, that y'all wanna see?
I personally want to see an initiator that involves movement maybe like the quick fix in tf2
What r some ideas for the agent, introduced in champs shanghai, that y'all wanna see?
I personally want to see an initiator that involves movement maybe like the quick fix in tf2
i just want to see controllers other than omen and viper. now with fracture out brimstone will never see sunlight again
i saw hypothetical scan initiator idea on reddit long time ago and it was insane, kinda op but start of an agent, being op is nice. lemme go look it and ill send it
E — Refraction Core (Signature)
Cost: 1 Charge (40s Cooldown)
Mechanic: Equip a crystalline core. FIRE to launch it. It hovers mid-air at the target location. RE-USE the ability to pulse the core, sending out three sweeping scanning lasers in a Y-pattern. These lasers bounce off the first wall they hit. Any enemy touched by the lasers is highlighted in a crystalline glow through walls for 1.5 seconds.
Q — Spectrum Flash
Cost: 2 Charges (250 Creds each)
Mechanic: Equip a shatter-prism. FIRE to throw. Upon hitting a solid surface, it shatters into a blinding flash. However, enemies who are fully blinded are also "painted" by residual light, acting as a mini-scan that reveals their silhouette through walls for a brief 0.8 seconds.
C — Focal Beam
Cost: 1 Charge (300 Creds)
Mechanic: Equip a laser diode. FIRE to shoot a concentrated, instantaneous beam of light directly forward. The beam penetrates up to one wall and deals minimal damage (15 HP). If the beam strikes an enemy, it fractures upon impact, instantly scanning that enemy and anyone within a 3-meter radius of them for 2 seconds.
X — Total Internal Reflection (Ultimate)
Cost: 8 Ultimate Orbs
Mechanic: Equip a massive light matrix. FIRE to cast a large, translucent crystalline dome over a wide area (similar in size to Killjoy's Lockdown). For the next 10 seconds, every bullet fired by any player inside the dome leaves a visible, lingering laser trail. If an enemy fires their weapon, their bullet trail instantly traces back and scans their exact position. If an ally fires, their bullet trails act as scanning beams, revealing any hidden enemies the trail passes near.