Give all the agent groups like different signature cooldowns
Like mayb dome controllers have a default of 35s, but line smokers get a default of 30s, if their signature is an orb, or 45s if their signature is a line
With recon, it stays at 60s, with AoE(stuns, flashes etc) we move it to 50s
Sentinel signatures at 45s
Movement abilities have a 2 kill reset if they are signature
And then with gekko you ignore his cooldowns because that's literally his kit's design
Viper, idk what to do, mayb just change it so that her orb is the signature, and can be destroyed by enemies and the wall is a purchasable one.





