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comp theory

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#1
simbhdri

people usually base comps off of their usefulness compared to other agents on that map and what synergy they have with each other but what if there was just a pure run it down comp where you overwhelm the enemy to the point that THATS your win condition? Like a shit ton of smokes, movement, scans, flashes, util spam etc etc.

I feel like we already have the agents to do so I just can't cook it up without vlr feeling proud of telling a Gold player what's wrong and what's right

#2
Jayde
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Frags
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problem with those comps is that they will get figured out and beaten after around 2-3 games played

#3
kuruk
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Frags
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isnt that just drx mosquito comp

#4
simbhdri
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Frags
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yea and also the prx bind comp especially on a small as map like that and the thing they do with the brim smoke, yoru flash, scan and raze when they run it down b long

#5
Pomshies
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Frags
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I mean that’s kinda the point of double duelist comps

#6
serot
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Frags
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the counter to that is just to fight ahead of the util dump or play retake with your own util
this is literally just the yoru tejo breach meta from earlier this year
T1 beat these teams at bangkok by just taking fights before the exec happened

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