indirect veto megabuff

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#1
kuruk
2
Frags
+

60s global recharges
if you dont properly bait out his interceptor you are a walking gun for a full minute
yea this game is FRIED

#2
Miyuky
0
Frags
+

Dam

#3
MrBlooBloom
0
Frags
+

troo

#4
HammerDJ
0
Frags
+

Maybe I have 0 ball knowledge, but isn't this a veto nerf?? What util is he gonna deny/cancel now??? ๐Ÿ’€๐Ÿ’€

What util is his ult going to tank/cancel now???

#5
mayafuni
0
Frags
+

Actually there is still util, but because it takes 60 seconds to cooldown while veto has 45 seconds cooldown, you'll never be able to use it on veto's sight, and veto's thing lasts 10 seconds so it has leeway. :D

So any util that you throw will be gone for 60 seconds and if you try to rehit again, veto will actually be able to stop it again! :D

#6
HammerDJ
0
Frags
+

oh damnnn, thanks for laying it out like that g. I appreciate you

#8
mayafuni
1
Frags
+

Np twin. tbh, I do think that the meta now is aim-reliant, so Veto + Chamber is definitely going to be popular. Initiators is a huge weird thing because I don't know which ones are still good, but double senti just seems like the play to lockdown defense and chamber can counter the lack of clearing utility because of the nerf.

Yoru to an extent, but the nerfs might make other agents better, still don't know how duelists will look.

For smokes, only single controller now lol, probably omen or maybe harbor if he's good who knows.

#7
kuruk
1
Frags
+

sort of a nerf in ranked where people hardly play util heavy agents anyway
huuuge buff in an environment where players are still trying to maximize utility

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