In NBA we have something that's the 5 stats:
Points, Rebounds, Assists, Blocks and Steals
whenever a player gets 10 of each one (double digits) it counts as a double
and it exists the "triple double" (normally +10 points, +10 assists, +10 rebounds)
and there's been some weird cases of a "quadruple double" (mostly +10 points, +10 assists, +10 rebounds and +10 blocks) (there's 1 case of a quad doble with 10 steals instead of blocks)
NOW i was thinking "How it will work in VCT?"
so the easy part is Kills and Assists (as points and assists)
but i don't know what other 3 categories
i thought about FK as an offensive stat (same as blocks/steals being only defense) but it's weird having 2 types of kill stats
i also thought about "planting or defusing spike" maybe that works if we put them together, but i don't know how important can be having 10 plants with Gekko
Any ideas?