Nerfing Omen (in entirely my opinion)

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#1
Vyse-Fan_In-more-than-one
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Note : if you do not agree this is not objective fact. 
CONSTRUCTIVE discussion would be nice but this is vlr so if you're that goblin moded. 
I feel bad for whoever cares about you. Be useful to the discussion 

https://www.vlr.gg/734377/omen

Nerfing Omen post coming right up
As for the word of "buff others dont nerf"
Then we would just see a double controller meta on every map

So with all the messy disclaimers out of the way

  1. Dark Cover travel time uniformly at 1.5s regardless of distance for travel
  2. Dark Cover duration decreased from 15s to 14.25s with fade out at 12.75s
  3. Dark Cover Max Deploy distance decreased from 80m to 65m
  4. Paranoia length increased from 25m to 30m
  5. Paranoia cost increased from 250 credits to 350 credits
  6. Paranoia radius decreased from 4.3m to 4.1m(context its the same radius as Dark Cover)
  7. Paranoia Nearsight duration decreased from 2s to 1.35s
  8. Paranoia Travel Speed decreased from 20m/s to 15m/s
  9. Shrouded Step audio cue is more distinct than before
  10. Shrouded step Max cast distance increased from 15m to 20m
  11. Shrouded step Audio Radius increased to 25m from 12.5m
#2
Chetin
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I don't think the smoke duration is a problem with omen (Clove is the only one with a problem), even with this changes omen is still more versatile than an astra or a brim. the best solution would be buffing miks so it can compete for the "versatile smoke" role

#4
Vyse-Fan_In-more-than-one
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Honestly the problem with Omen is thar he's too good in any scenario. But any true rework changes would enrage the entire community

#6
Chetin
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Then I think they should just nerf paranoia to the ground so it can't stop execs as good as it does now so no smokes (other than viper) can stop rushes

#7
Vyse-Fan_In-more-than-one
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Thats the reason i did the 1s change and the velocity change, cuz it means its easier to dodge and less punishing once hit

#8
Chetin
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It's still pretty long and big enough to cover most chokepoints, idt any duelist can avoid it unless you jump over it with a jett/waylay

#9
Vyse-Fan_In-more-than-one
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I mean he still needs some form of stall
But now his stall is Far weaker cuz it takes longer to travel and deals the nearsight for less time

#3
mondely
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so paranoia is almost useless. No more paranoia and light shield in pistol round no more with full smokes.

also is the last one a decrease in audio radius or increase?

if decrease, holy W shrouded step buff.

#5
Vyse-Fan_In-more-than-one
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so paranoia is almost useless

Because?

also is the last one a decrease in audio radius or increase? if increase, holy W shrouded step buff.

Its an increase to make players able to better punish omen tp's cuz it'll be more distinct

#10
mondely
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paranoia cost increase which may make u opt to not buy it in pistol, eco, etc.

nearsight duration alongside paranoia speed, radius decrease makes it hard to do some tp plays since they won't be blind for that long or avoid it entirely(it is just too easy to avoid for long distances i can't lie)

#12
Vyse-Fan_In-more-than-one
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That's literally the point
It needs some form of counterability

#11
Punish3rlp
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so just kill the character lol

#13
LowGun
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I like the other posts u made
i got disagree with this one tho. PAranoia is what makes omen very good. Otherwise why would i pick him over astra?

#14
Vyse-Fan_In-more-than-one
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The shrouded step
+
Paranoia is literally the most broken ability in the game. Literally a blind that you have to move out of the way of or its effectively undodgeable
It needs nerfs regardless of whatever anyone thinks

#15
AegisJT
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Paranoia nerfs are fine, everything else is just unnecessary, these abilities don’t make Omen broken or insane

#16
Vyse-Fan_In-more-than-one
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The dark cover nerfs are just to carve a niche for astra as a real agent who has purpose being a far more reliable smoker than omen now and the shrouded step buffs are compensation giving him higher versatility

#17
AegisJT
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Astra is good it’s just a far higher skill ceiling to use. Astra functions as a much better lurker, already has established niches on maps like Pearl and Abyss, and we’ve even seen success with Split and Haven, traditionally Omen heavy maps. Astra provides far better range and utility placement than Omen, it’s just Omen’s paranoia is way stronger as an ability allowing for anchor positions like B site pillar

#18
Vyse-Fan_In-more-than-one
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True
Its really just to nudge that forward
The dark cover nerfs are just edge case mostly

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