Patch 13 is a nothing burger

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#1
ant9
0
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KJ now has a faster turret and alarmbot and a bigger nade, was that the issue with KJ? No
Cypher trip now arms faster, by 0.2 seconds....
Initiators got 10 seconds off so that's actually nice
Sentinels are still dogshit because the duelists still abuse them, none of the changes address any of the actual issues
Also map design is still dogshit please fire all map creators

#2
Anguibok
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Map are okay, agent are not

#3
vo0kashuluvr
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0.2 seconds

that is actually faster by a lot

#4
Nigellomeister
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the non-recon initiators are still shit, except for maybe kayo
not nice at all

#5
Anguibok
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Nigellomeister [#4]

the non-recon initiators are still shit, except for maybe kayo
not nice at all

Every initiator should have a recon, being a initit without a recon is like being a controller without a smoke

#6
pommebleue
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.2 second is average human reaction time, so it’s not insignificant, but knowing that the new value is .7 seconds it sure doesn’t sound great

#7
Nigellomeister
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Anguibok [#5]

Every initiator should have a recon, being a initit without a recon is like being a controller without a smoke

if you meant hard recon like dart/eye, i disagree
if you meant some kind of info like skye&gekko flash/kayo knife/tejo drone, i agree

im thinking of making breach stun having something like harbor water sound cue on the whirlpool, so if his stun hits someone, it creates sounds cue and maybe visual cue (like earth crumbles)

#8
hotnerd
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Kj can’t have a bigger range because she’s a hard anchor agent unlike cypher but also cypher gets a buff to make him a better hard anchor

Makes sense thanks riot

#9
termtermtermterm
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make the cooldowns 45sec, but breach's 40

also decrease every ult by 1 point

#10
serot
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hotnerd [#8]

Kj can’t have a bigger range because she’s a hard anchor agent unlike cypher but also cypher gets a buff to make him a better hard anchor

Makes sense thanks riot

all sentinels should have hard anchor capability and cypher was genuinely bad at it

#11
number1_MIBR_hater
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I can finally heal myself 100 hp again instead of healing team mates. And her slow orb was buffed so lfgggg

#12
hotnerd
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serot [#10]

all sentinels should have hard anchor capability and cypher was genuinely bad at it

Then killjoy should not be so locked down to one venn diagram of playable area nor should her turrets fov be so limited otherwise there is no point to playing her over cypher

#13
hotnerd
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number1_MIBR_hater [#11]

I can finally heal myself 100 hp again instead of healing team mates. And her slow orb was buffed so lfgggg

Slow orb wasn’t buffed

#14
Anguibok
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Nigellomeister [#7]

if you meant hard recon like dart/eye, i disagree
if you meant some kind of info like skye&gekko flash/kayo knife/tejo drone, i agree

im thinking of making breach stun having something like harbor water sound cue on the whirlpool, so if his stun hits someone, it creates sounds cue and maybe visual cue (like earth crumbles)

Skye got 3 partial info, this is enough, dog is a precise info, same for Tejo drone (His drone should have 50s CD), Knife isnt enough, but a small up lile "give precise position" would be good (maybe too mush), Breach should be fully reworked into either a real reveal, or reworked into a duelist (being able to peak on his own flash for exempe), Gekko got technically 3 info but too unprecise, A small up to make him viable as a soloReveal could be good

#15
RORTS
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Anguibok [#14]

Skye got 3 partial info, this is enough, dog is a precise info, same for Tejo drone (His drone should have 50s CD), Knife isnt enough, but a small up lile "give precise position" would be good (maybe too mush), Breach should be fully reworked into either a real reveal, or reworked into a duelist (being able to peak on his own flash for exempe), Gekko got technically 3 info but too unprecise, A small up to make him viable as a soloReveal could be good

rechargable drone seems very very strong

#16
scorpliet
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they wanted to address stopping potential and stalling time for sentinels, and thats what they have achieved with kj and cypher
as for initiators, dk why they think a stun is equivalent to scan or flash, 50 sec for all doesnt make sense, maybe make the stun 40-45 secs

#17
Vyse-Fan_In-more-than-one
-2
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vo0kashuluvr [#3]

0.2 seconds

that is actually faster by a lot

Its almost invisible if you saw in game

#18
Anguibok
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RORTS [#15]

rechargable drone seems very very strong

Not a problem, other reveal are really strong, he need that to rivalize with Sova-Fade-Skye

#19
RORTS
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Anguibok [#18]

Not a problem, other reveal are really strong, he need that to rivalize with Sova-Fade-Skye

but the other reveals dont consistently get as much value as a drone

#20
Anguibok
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RORTS [#19]

but the other reveals dont consistently get as much value as a drone

Depend, Sova can be lethal with reveal (Hello Odin) while Tejo cant

#21
RORTS
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Anguibok [#20]

Depend, Sova can be lethal with reveal (Hello Odin) while Tejo cant

obviously the reveals sometimes get more value but i personally think that drones get much more info most of the time, especially the tejo drone since you cant see it till it sees you

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