ISO CHAMBER
cypher is lower skill than kj?????? kj is literally molly timings and thats it there is 0 skill involved in piloting her setups and 99% of kj players are just copying other peoples setups, so defense side kj is literally timing your mollies and like a couple lineups maybe, on attack i might agree that cyphers cages and lack of range restrictions allow him to lurk more easily, same with vyse but less so because she has no safety, but her defense side is laughably easy compared to literally every other agent in the game, you can play a good kj defense half basically flowcharted incredibly easily, because you have a strong retake ult and are generally playing anchor its 99% the correct decision to rotate through spawn, her setups literally pilot themselves and you can learn 3 and rotate between them and thats literally fine because her util is so one dimensional that even with that minimal amount of work she functions at like 95% efficiency, her attack side is harder i agree, but killjoy defense side is the easiest flowchart to make literally ever, her util is so standard compared to a cypher or vyse, even an iso has to actually use his vuln and wall with more variance than a kj does, good reynas make more decisions in 30 seconds than a kj does the entire half because shes supposed to be piloted self sufficiently which makes her incredibly free to react to the game
one of those things i thought about before tbh, i was trynna think whats the easiest agent to throw a good aimer on and have them perform at a high level in a pro game, i came to kj because you could literally flowchart VERY easily how to play kj defence side on ascent and haven which are her 2 best maps and have her piloted pretty easily to a crazy high efficiency in terms of util imo, and she can go with the pack just fine on attack side since her flank util is range locked anyway and her mollies are good for preventing floods, so its not like her not being able to lurk is that much of an issue cause she gets value with the pack anyway
i genuinely think the playstyle of reyna iso is significantly harder to correctly pull off because there are just so many more variables to adjust your util around, reyna less so and shes the obvious contender for lowest unique skill agent (not counting aim in this cause like, every agent needs aim lmao) but imo iso is WAY higher skill than kj, like his wall and vuln are too reactive pieces of util that can be used in a bunch of different ways to get 100% efficiency out of an isos util 12 rounds in a row is WAY harder than doing so for kj is, i assume you did not mean phoenix in contact duellists cause like, idk phoenix is pretty obviously higher skill ceiling than kj idk if anyone disagrees with that lmao
Reyna needs a rework but playing her requires pure mechanical talent rather than util usage
The only people I’ve ever seen or can think of who have played Reyna in VCT/VCL are Canezerra, Jemkin, and Something - quite a list to be on lol
She does need a rework tho but I’m not sure how since her entire kit relies on her getting kills and she has no util to get kills with unless she gets a kill making her inconsistent for high-level play
Unless you’re Canezerra, then you can do whatever the fuck you want