Like the decision-making behind their map picks and bans is so bad I am convinced randomising would be better. Based on results the way their maps should be ranked is:
- Corrode (100% winrate 2-0)
- Bind (80% winrate 4-1)
- Lotus (50% winrate 1-1)
- Haven (33% winrate 1-2)
- Sunset (25% winrate 1-3)
- Icebox (0% winrate 0-2)
- Ascent (Ineligible)
100T picked Corrode first map 0 times across the entire stage
100T really should've been 5-0 on bind but choked vs MIBR
100T went to OT vs LOUD on lotus bare in lotus was also LOUD's perma-ban up until that game and then they lost to LEV 13-2 next week
100T's sunset vs LOUD might have been one of the most poorily played map I have ever seen. Their only win on the map was against an out of form NRG
100T chose to first ban icebox twice in groups (to play lotus), but their icebox isn't even that bad they just chose to play icebox vs MIBR (MIBR's best map) and C9 (just beat SEN on icebox), like any other teams they have a fighting chance
100T didn't play ascent but I am convinced if they ever did Cryo's hand would fall off and that's why they avoided it
I acknowledge that due to the sample size in practice it wouldn't exactly match this but why did they replace Boostio if it meant they were only going to be capable of playing 2 maps. I truly believe mechanically 100T is fine but strategically and in terms of leadership they are worse than Furia. Whatever changes they make need to give them some proper leadership and they need to re-evaluate their approach to non-bind maps.