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how u using dms to get better?

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#1
xva

In what ways are you using deathmatch to improve yourself?
maybe you peeking every position or playing hold angle standing still.
I also heard from a higher ranked friend that you should play from spawn, is there a difference with hold angle?

#2
Muratg_7
1
Frags
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Dm is not helping for anything on eu servers.Someone even camping with a judge there while I'm just trying to warm up my aim with music in background

#3
washedradiant
0
Frags
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dm shouldnt be used to improve, warmup at the most

#4
gluesniffer
3
Frags
+

I’m not high elo but ik theory about “studying and practice” so this should be right:

Why do you play DMs? What’s the advantage of DMs over the range/aim training?

It’s to replicate duels in actual games as closely as possible SO THAT you get more practice at Val duels without pressure (no death timer, nothing on the line).

Same theory applies to when you’re studying for a final: doing mocks (death matches) helps you more than just reading a random textbook loosely related to the subject/questions from the textbook (range, aim labs, basic knowledge of movement + cross hair placement). Ofc you have to have the knowledge foundation first, but there’s a point where doing mocks is so so much better because it’s similar to the final exam, allows you to get your reps in, and emphasizes areas you didn’t know you had weakness in so you can target those areas in particular.

Ik this analogy is getting convoluted, but hear me out:

DMs should theoretically be really helpful if you think of it as a practice tool for actual games. What do you do when you’re studying for a final and you’re taking a mock? Emulate similar conditions to the real test DURING the mock.

So DMs should have a ton of value if you imagine you’re in an actual game and do “scenarios” like retake, taking a site, peeking main as a defender, whatever you want. The best part is that if you die, you get a different position and have to imagine yourself in a different scenario, which is better than if you “role play” in a certain scenario for too long (this is called interleaved practice, search it up it’s actually really good for you).

E.g, you spawn at screens Split. Imagine a real scenario that would happen in an actual game- for example, you’re retaking site and you have no clue where the enemies are. So you should check angles and slowly make your way to the bombsite. Then you die to a person crouching in the corner with a judge. THIS IS FRUSTRATING, BUT ITS GOOD BECAUSE you’ll adjust your crosshair placement to account for that possible angle next time, and if someone plays that dumb angle in a game, you’ll be more favored than if you never died to that dumbass in DM. Then you respawn right near vents and then you imagine yourself peeking mid early as a defender. Repeat repeat repeat

Tldr: pretend like you’re in a real game and peek angles that you would peek in a comp game

#6
Vaaero
2
Frags
+

Glue sniffs this guy

#5
mEXsACHINE
0
Frags
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I used DM when I feel like I'm starting to commit to sprays too much instead of burst strafing.

I just blast music when I play DM and focus on strafe shooting + headshots

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