That fcking agent needs more nerfs
the op needs to nerfed i dont care if its 8 points it fires faster than a marshal
yea but players like derke, sayf, and ardiis will fall of without being able to abuse chamber
if they make his ult like a normal op then no makes sense to have an ult like a gun that you can buy in 3 rounds
but it's free and you don't have to buy it, it's mostly used as an eco round gun anyway
make it normal op but keep the normal slow? thoughts? i suppose there would be atleast one thing in his ult that makes it sentinel-like.
I think they should consider making the slow radius on an ult kill smaller, it makes it so that it's still stopping a push especially in a tighter chokepoint, but it doesn't completely stall a push in the larger chokes like B main on icebox
Ult orbs are not free. There is an ultimate economy along with an "cash" to buy guns and abilities economy.
How many rounds have we seen where a team on a save wins a round just because they invested like 3 or 4 ultimates?
Chamber's OP could very well be a normal OP but its use would be limited to save rounds.
If you are snowballing the other team, Chambers OP would be useless which is a totally fine scenario.
Imagine losing to a chamber playing with an operator and then he also can use an even more stupid weapon to dominate you even harder.
also, the problem of chamber isn't his tp, the problem of chamber is the headhunter
What i think the should nerf it's how fast is to take his sheriff on his hands. It's too op bro. And if u misse an op shoot, u can just instantly push your sheriff and try to kill the guy
the op should have 3 shots but it refills per kill like the jett ult
5 shots doesnt need to be changed, making his ult like jett knives would make him overpowered cause good chambers will never run out of bullets.
Yeah, Chamber is still one of the best agents in the game. Like Jett, they didn't nerf what made him overpowered. Everything but it actually.