breach buff idea

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#1
Nigellomeister
0
Frags
+

Faultline

  • keep the 50s cooldown
  • faultline is now like a mini earthquake, if enemy gets hit they get stunned for 3s and knocked out for like a meter or less, and gets earthly sound cue like harbor whirpool slow water sound cue
  • when charging faultline you no longer have slowed movement, you can now jiggle/jump peek while holding the stun

Flashpoint

  • remove the travel time altogether, weapon equip time goes from 0.7s to 0.8s
  • add the alt option to flash the surface like vyse, now he can flash on a floor/wall instead of just through a wall. Really useful if you want to pop-flash a smoke via flashing the floor, breach is the only flash agent that can't pop-flash through smoke

Rolling Thunder

  • Revert old ult size, and make it 9 orb
#2
HIMNIJ
1
Frags
+

if breach stun gave info its the strongest ability of all time.
flash would still be ass

#3
Nigellomeister
0
Frags
+

not sure about it being broken since it only clears certain lane + only sound cue, compared to area scan + visual cue + sound cue + voice confirmation like sova/fade recon, it's worth the 50s cooldown now

at least he'd be really good again on closed/small maps like fracture and split with that faultline, it's still dogshit on large map like breeze/icebox/pearl

and i disagree with the flash, it's at least a meaningful buff, for example if breach and the duelist wants to enter an area that's smoked, the breach popflash through the smoke and the duelist peek with the breach flash at the same time, and now it has no travel time meaning it insta flash but still has the 0.5s windup

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