Hello, i am a GC watcher and i constantly defend GC on these very same forums. I agree with some of your points and think the panic on trans people is way overblown. However, i am concerned with some things i been seeing on the scene for quite a while now. These are not solely about Swimtrek Blue, but about something that already happened on nearly all four regions through america. I also do not mean disrespect at all in any of the comments below and do not intend to offend anyone.
I understand GC as not being as easy to access as people think but i have some doubts about the process of identity. I do not perceive gender as neccessarily something you need to perform, or you need to have dysphoria, or anything like that. But i do think there's a social aspect specifically on gaming, the game changers objective, and the feminine-perceiving players that we need to discuss here. There are AMAB players who are very male presenting, still use male names, are in "straight" relationships, use "he" pronouns, and the only "proof" of being non-binary is using a different pronoun as a alternative. I am not questioning their gender here, i have no business telling anyone how they should express themselves, but i am questioning how much they challenge their own assigned gender enough to really belong on game changers. And i am not targeting players like Jelly, srN, or Florescent here, but ENBYs who specifically seem to be very male presenting.
Thats because i perceive GC as a very feminine-adjacent scene. To me, the whole point of the scene is that competitive video games have forever been a very ultra-masculine thing, which makes a hostile environment for women and/or every feminine-performatic person, shrinking the player base and consequentially making it a very tiny player pool on e-sports and a even tinier good enough player pool on e-sports to be between the highest level. GC comes as a space to let this player pool naturally evolve without the hostile environment mentioned.
So what really bothers me is: when we have AMAB ENBY players who are still really male presenting, consequentially being perceived as male by broader society, and don't really seem to have a problem with that, at which point did they went through the same hostile environments that feminine-presenting players have, at which point they really need game changers to grow and not normal mixed tournaments, at which point do they start to take advantage (even in a non-intentional way) of players who are still on the process and their dedicated prize pool, and at which point they start hurting the scene? Are they not getting chances on the mixed scene because they didn't have the opportunity to evolve on the mixed scene, or because they did have the opportunity but managed not to evolve? Because to me when you are very male-presenting on a very feminine-presenting space to the point people will start discussing it, the GC target audience will start to not feel very safe too, and i know players sometimes have their own feelings about it too. This might be good or bad depending on how you see it, but i do think there's some bad angles to it.
And as for Riot ID process, i really have my doubts considering the Malibu/Noot Noot incident a few years back, but i do not know well how that ended up