limiting his tp range would be the perfect nerf, it takes away the super op part where he can just instantly go across the map while bringing him more in line w chamber/veto tps
limiting his tp range would be the perfect nerf, it takes away the super op part where he can just instantly go across the map while bringing him more in line w chamber/veto tps
how would you even nerf the range, will the tp just stop moving? also this completely limits his entry potential literally just making him an initiator
tp can keep moving, just incentivizes people to right click to make it stay in place and/or aim it in close corners instead of across the map, range is probably less limited than chamber/veto to still allow for entry
yoru will prob be most picked duelist at kickoff and masters 1 ,after that he will only have one tp and probably that one tp wont last as long
Nerf idea: The speed he is able to teleport is influenced by how far his tp is away from him. If it is just behind one wall it can be as fast as normal, if it is cross map make him more vulnerable like an Omen ult or Veto tps. Reduce the un-tradeability aspect of his kit.