0

Upcomming Utility Changes (next patch?) 11.08?

Comments:
Threaded Linear
#1
SRG_Echo

I think it's a horrible approach to the games power creep...
There are countless things that need changes (Judge, Harbor, possibly Odin, Jett (shes the worst actual duelist in the game live with it), etc), but utility, after the Tejo changes and whatnot, doesn't need major changes.

How about we actually individually balance agents like Kay/O, who's basically useless on all maps except ascent bind and maybe corrode, in which he hasnt really been seeing play anyways anymore, because the meta we had (pre-) champs was perfect except for a few agents like kayo harbor and skye, agents that definitly need changes to be viable again in competitive play.
Utility that is used to deny peeks/clear space and such is extremely important to this game, due to the importance of holding angles and the advantages that come with it. And if we change cooldowns, we need to address other issues or reevaluate util without said cooldowns too.
I'm not the guy to say this would kill the game, because it wouldn't but I see more dangers than advantages in this change...
THE GAME WAS SO GOOD THE PAST FEW WEEKS BALANCE WISE. JUST ADJUST OBVIOUSLY WEAK AGENTS SUCH AS HABOB, MAYBE ADD A PLACEBO 5 SECS COOLDOWN TO SOME INITIATORS AND REMOVE 5 SECS FROM SOME TOO...

Im not a fan of this change. I don't mind the state of utility in this game and if it was as horrible as it sometimes is portrayed by streamers pros and others, this is not the right way to change that. THE PROBLEM EVERYONE AND THEIR MOM IS CRYING ABOUT IS VISUAL ISSUES AND UTIL DUMPS (which i dont mind, its a part of the game you made lol). If you change cooldowns, you still get dumped and isolated onsite. That process will only be repeatable once or twice per round from this change on instead of twice to three times.

Not the right way to address this stuff please sign me riot ill fix the game pls pls pls pls

#2
SRG_Echo
0
Frags
+

Give some more characters more independancy from double initiator/controller setups and give us some quality of life improvements to agents that might be strong but punish poor use. Viper e.g. can recall her utility in customs. Give her the ability to do so pregame at least on defense so people that f up their lineups or put poor walls can actually try again instead of having to practice it in customs or losing a round for it in game

#3
nooomy
0
Frags
+

If you are talking about rechargeable utility, a rito dev already confirmed that they arent getting rid of it, just changing the cooldowns of it

#6
SRG_Echo
1
Frags
+

i know, i didnt mean to imply that i didnt know that it was just about cooldown changes, but i feel like it could snowball into huge changes regarding the way esports plays out.
I might be a huge hear me out on this topic, but i love watching slow and steady rounds with multiple reclears etc happening, i want the game to be methotical and util heavy

#4
obgleich
0
Frags
+

they don't care about fun and the state of the game

money > a good game

#5
SRG_Echo
0
Frags
+

they most likely do, the department related to skins has nothing to do with the balance team i hope you know

#7
Galactc
2
Frags
+

Blame the instalock reynas that don't know how to play the game even with tejo in his prime there wasn't enough util imo

#8
SRG_Echo
0
Frags
+

I dont like the way they went with tejo too, i wouldve liked to see him with increased cooldowns and slight nerfs to the drone. It did get a bit monotone at times, but it was tejo being strong and other agents being weak so

#9
Galactc
1
Frags
+

I liked all the plays I saw with there was fut game in particular where they meshed the astra and tejo and it was brilliant to watch and I should be seeing more of it I actually think tejo is still alright but the drone is way too expensive it's kinda annoying

#10
SRG_Echo
0
Frags
+

it really ads some more depth to the game and theres a perfect mix of fights and slow play as of now
Clearing space (usually quick at the start)----->slow play (waiting for util to recharge) and then quick plays again i really like the pace it is.
Cooldown changes would probably change those dynamics completely

#11
TheFumbler
0
Frags
+

You are over reacting. Wait for the patch notes. I doubt the changes would be drastic, at least from a ranked perspective.

#12
SRG_Echo
0
Frags
+

idc about ranked tho xd im not overreacting anyways, im just concerned

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment