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Sentinel Buff Ideas

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#1
WinterZ

Yeah this is smt I wanted to make for a while. Imo this is much needed to help combat KJs absurd pickrate. Lets get started ^_^

Chamber:

Rendevous:

  • Charges increased from 1>>>2
  • While in range of a teleport anchor, USE to teleport to the other anchor. Teleport anchors can be placed within a max range of 20m within each other and have a radius of 4m each. 20s cooldown between tps

Trademark:

  • Charges increased from 1>>>2

Tour De Force:

  • Ult orbs required decreased from 8>>>7

Cypher

Spycam:

  • Spycam cooldown upon destruction decreased from 45s >>> 35s
  • Spycam reveal effect changed to a constant reveal that lasts 2 seconds but dart cooldown increased to 15 seconds

Cyber Cage:

  • Cyber Cage now slows all enemies inside it by 30%
  • Cyber Cage no longer plays sound when enemy walks through it

Trapwire:

  • Trapwire now can catch 2 enemies at once instead of 1
  • Windup time decreased from 3s >>> 2.5s

Neural Theft:

  • Neural Theft now provides information on enemy HP and Shield levels, weapons and abilities.
    Ult orbs required increased from 6>>7

Sage

Slow Orb:

  • Slow Orb cost decreased from 200>>>100 credits

Barrier Orb:

  • Barrier Orb fortification time decreased from 3.3>>>2.7 seconds

Lmk what yall think and leave your sentinel buff ideas in the replies

#2
ZeRUSia
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aint

#4
WinterZ
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:(

#5
Qadr
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readin

#3
kamisavitar
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Cypher cage and slow?
Never ever will happen

#7
WinterZ
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why not? Its just a little slow and ion think it would really change things too much

#11
kamisavitar
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Cypher cage creates sound... And if enemy is slowed in cage.. it will make impossible to escape from Spam... Thus confirming 1 or multiple kill every round just by a smoke

#13
WinterZ
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ok ill remove the sound part then

#14
burritx
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what 💀
That's literally how the cage was in beta you idiot

#6
kamisavitar
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Good ideas bt too overpowered

#9
WinterZ
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What specifically is too OP

maybe I can change it

#16
kamisavitar
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Everything EXCEPT sage slow orb cost and 2 trademarks

#19
WinterZ
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check now. see if its better

#8
DetonationFocusMeiy
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This is the worst thread ive seen today

#12
WinterZ
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how so?

#18
DetonationFocusMeiy
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U just made cyhper become john wick

#20
WinterZ
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#19

#10
danii1
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You're just making Sentinels way too overpowered imo

#15
WinterZ
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#9

#17
NAclearsSA
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Just nerf KJ a bit. Chamber meta was dead asf and i mained Chamber

#21
WinterZ
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nah if I did that then probably no sentinels would be picked at all across any maps

#22
kbkdark
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I think that's too OP, the changes I would make are:

Chamber:

  • 1 Anchor, but 17m-18m radius for TP
  • Still 1 Trademark, but proximity radius restriction of 43-45m
  • I agree about 7 orbs ult

Cypher:

  • Cam cooldown 30s (when destroyed)
  • Slow of 15% is already good
  • Neural Theft show HP and Shield levels, weapons and abilities + the actual 2 ticks (why show the minimum credits for next round? It's just press TAB 🤣)

Sage:

  • Slow Orb cost 150
  • Barrier cost 350 and 3s to fortificate
#23
WinterZ
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good changes

I still think KJ would be somewhat dominant if you implemented these tho

#24
Domination
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Thank you for this proposal, I read it and sent it to Riot and this is what they responded

Bullshit🗿

#26
Blackflash_11111
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lol bro

#25
LyCan52
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+tenz

#27
Cresp
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Make neural theft 7 orbs with that buff. Make chamber rendezvous be no cd like brim. I imagine thats what you meant. The cage slow was really stong back then so i imagine they would make like a worse chamber slow. I also think the reason cypher is so bad is because he has no stall potential. Kj has mollies and vulnerable to stall but cypher has trips that die instantly.

#28
WinterZ
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Make neural theft 7 orbs with that buff

bet. And there would be a 20 sec cooldown between tps for chamber btw i should put that in

#29
Cresp
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Yes put that in

#30
TS_ChedZ
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-Dephh

#31
Dybala21
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Chamber's buff idea:

Just delete him from the game

#32
dapada
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bro making cypher the next broken agent after chamber🗿

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