The Icebox Rework [2]

View:
Threaded
Linear
Threaded
#1
MrBlooBloom
0
Frags
+

Since the leak came out I brough back this post that unfortunately sunk because of the moronic acts of dumbasses who will recognize themselves if they read this but whatever.

This is my first ever time designing the layout of a map, I'm aware that there are some issues here and there, but I still tried my best to do something interesting and different.

The following links are, in order :

The layout of my rework.
A document describing the main changes around the map and their goal. Please refer to this if you don't understand some of the changes on the layout. it also explains the general philosophy of the rework.
The original layout of Icebox to compare them.
Feel free to comment and share your opinions.

links :

Rework
https://imgur.com/a/tEw9unB

Document
https://imgur.com/a/DLXnTjg

OG Layout
https://imgur.com/a/1HaTHIR

If the above links do not work for whatever reason :

Rework
https://ibb.co/d09RDrjg

Document
https://ibb.co/YTthZrVK

OG Layout
https://ibb.co/dsw8bvSH

#2
foythvlr
0
Frags
+

W effort mrbloogoat i WILL be reading it

#4
MrBlooBloom
0
Frags
+

thank you a lot foythvlr

#3
JonahPork
0
Frags
+

Still has the same issue of not being able to a split, you might’ve made it even harder

#6
MrBlooBloom
0
Frags
+

it's honestly not too much of an issue. You can't really A split on sunset either (at least it requires a lot of investment and generally happens once a map max) and it's not a problem. As long as hitting straight A isn't mission impossible not breing able to split easily isn't an issue. Here the A main choke is quite wide and hard to stall, Omen isn't really a thing on the map and main is designed in a way that makes holding the choke with an op barely valuable so I don't think it's much of a problem. And you can always sage wall off spawn between top mid and CT and get into A, kinda like on sunset, but the choke is very tiny so it's kinda like on pearl, except defenders would pbb be less ready for it

#5
kyro1
0
Frags
+

the sites are def better but the mid and a main needs work the sightlines and choke points in mid would still make it very hard to split and the crossfire in a main would make defensive reactions even harder also the barriers need work

#8
MrBlooBloom
0
Frags
+

I agree, removing the sightlines from mid to T spawn whilst keeping the original spirit of the map is absolutely horrible to manage. You'd pbb need to seriously rework spawn to make it more like Haven T spawn or sunset CT

#10
kyro1
0
Frags
+

yeah exactly its so difficult

#7
lissAluvr
-1
Frags
+

Son u ruined a goated map

#9
M1ssing
0
Frags
+

i think this still doesnt solve the problems of icebox (no splitting, heavily reliant on gunfights and a spam) i think you did a good job but this map is beyond fixable

#11
Linardinsss
0
Frags
+

Removed best part of the map

#12
Chetin
0
Frags
+

now just wait for riot to move a box 2cm and call it a whole new experience

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment