this meta is braindead
Agents:
Duelists:
Neon: Overdrive no longer gives an extra slide charge, accuracy decreased while sliding, weapon equip time after slide increased
Waylay: Weapon equip time after Lightspeed increased, Refract is now instant and removes the awkward tiny delay you can still die in
Yoru: Gatecrash duration 15 —> 20
Skye: Saved Regrowth charges now carry between rounds, buying the ability works the same and resets the heal counter to 100
Iso: Double Tap is immediately activated upon using Kill Contract without using a charge, Contingency duration +1 seconds
Controllers:
Omen: For the shadows 7 —> 6
Harbor: Storm surge now does a snapshot reveal of all agents caught, wall no longer affects teammates trying to peek ahead of it
Clove: force anyone playing them in ranked to actually use their smokes
Viper: Fuel is now capped, at the start of the round, you start with one charge and you have 100 max fuel, you can buy +100 fuel for 200 credits up to 3 charges (300 max fuel), you buy it in the same place where it show the wall. Fuel is infinite once a Pit is laid down no matter whether it’s deactivated or not.
Sentinels:
Chamber: two trips, headhunter equip time slightly increased. after teleporting and waiting out the cooldown, recalling the anchor doesn’t start a new 30 second timer
Cypher: trip reveal time 1.5 —> 0.75s, stun remained unchanged, camera no longer makes a sound for players it’s watching,
Vyse: info flash returns, you can now aim the ultimate’s centre point up to 6 meters, looking straight in one direction moves the entire ultimate 6 meters in that direction. looking straight down while casting steel garden places the center at your feet.
Sage: Barrier Orb time 40 —> 50 seconds
Deadlock: Stun sensor now guaranteed to stun the enemy that set it off, Annihilation is more consistent with who it grabs
Weapons:
Frenzy: Price 450 —> 400, Mag size 15 —> 12
Judge: Price 1850 —> 2000, equip time 1 —> 1.25
Ares: Price 1600 —> 1400
Odin 3200 —> 3500
Outlaw 2400 —> 2550
Stinger 1100 —> 1200





