Guns that need adjustments

View:
Threaded
Linear
Linear
#1
Marii
0
Frags
+

Outlaw, judge(kinda), Odin, shorty

#2
JonahPork
0
Frags
+

Bucky instead of judge

#3
jawn
-1
Frags
+

outlaws fine, odin needs a price increase, the shotguns are always a nightmare to balance so idk

#4
Cael
0
Frags
+

imo a perfectly good shorty nerf would be that if u're jumping with it the accuracy is way off + and so that u cant just 2 click spam mid range and still kill like let it deal up to 140

#5
SENfns
0
Frags
+
JonahPork [#2]

Bucky instead of judge

and shorty make that shit 500

#6
Marii
0
Frags
+
jawn [#3]

outlaws fine, odin needs a price increase, the shotguns are always a nightmare to balance so idk

Outlaw is NOT fine it shoots way too fast

#7
Cael
0
Frags
+
Cael [#4]

imo a perfectly good shorty nerf would be that if u're jumping with it the accuracy is way off + and so that u cant just 2 click spam mid range and still kill like let it deal up to 140

for example sheriff long range doesnt kill phantom also deals less/ odin should also deal less long range or have a way less penetration from mid to long range

#8
jawn
0
Frags
+
Marii [#6]

Outlaw is NOT fine it shoots way too fast

yeah that's kinda the point of the gun

#9
Cael
0
Frags
+
Marii [#6]

Outlaw is NOT fine it shoots way too fast

true a perfect nerf for outlaw would be to nerf the second bullet how many times we see someone just whiff the first bullet completely but its fine cause theres insta second they know its strong so they dont even try to hit every shot unless u're playing a very agressive spot

#10
Cael
0
Frags
+
jawn [#8]

yeah that's kinda the point of the gun

nah the point of the gun is that it still kills low shield but not full shield meanwhile marshall only kills no shield

#11
jawn
0
Frags
+
Cael [#10]

nah the point of the gun is that it still kills low shield but not full shield meanwhile marshall only kills no shield

it shoots that fast because it only has 2 bullets and a very long reload speed, that's a design choice

#12
LegendaryMythos
0
Frags
+

how would you even change the outlaw, it looks fine too me?
odin needs ammo reduction or penetration from high to mid
shorty is fine, maybe a little price increase
shotguns are fine, there are many ways to counter them (reveals, mollies, flashes etc)

#13
Cael
0
Frags
+
jawn [#11]

it shoots that fast because it only has 2 bullets and a very long reload speed, that's a design choice

is the reload really that slow? i'd say its pretty much the same that half a sec doesnt really make a difference especially since u're supposed to play from a safer long range spot he only diff is that u HAVE to reload earlier, but bcs its so fckn strong ppl play it turbo agressive. Regardless its a essentially a cheaper operator when it shoots that fast if a lets say vandal is peeking u if he doesnt 1 tap u he's dead that's the same for operator

#14
Lordsalih
0
Frags
+
SENfns [#5]

and shorty make that shit 500

defeats the purpose of being able to easily buy it as a second weapon, maybe lower its firerate and up the spread while jumping and moving

#15
Cael
0
Frags
+
Cael [#13]

is the reload really that slow? i'd say its pretty much the same that half a sec doesnt really make a difference especially since u're supposed to play from a safer long range spot he only diff is that u HAVE to reload earlier, but bcs its so fckn strong ppl play it turbo agressive. Regardless its a essentially a cheaper operator when it shoots that fast if a lets say vandal is peeking u if he doesnt 1 tap u he's dead that's the same for operator

the yoru tp/ neon into slide out/ chamber tp outlaw up close combo is just busted

#16
jawn
0
Frags
+
Cael [#13]

is the reload really that slow? i'd say its pretty much the same that half a sec doesnt really make a difference especially since u're supposed to play from a safer long range spot he only diff is that u HAVE to reload earlier, but bcs its so fckn strong ppl play it turbo agressive. Regardless its a essentially a cheaper operator when it shoots that fast if a lets say vandal is peeking u if he doesnt 1 tap u he's dead that's the same for operator

the reload is long enough where you can't reasonably hold or fight for a prolonged time, if people hear 2 outlaw shots then they're pushing because they know they have now a timing to take all the space they want

it also doens't shoot fast enough where it is a genuine threat against full shields, 2 shotting people is so rare

#17
Cael
0
Frags
+
jawn [#16]

the reload is long enough where you can't reasonably hold or fight for a prolonged time, if people hear 2 outlaw shots then they're pushing because they know they have now a timing to take all the space they want

it also doens't shoot fast enough where it is a genuine threat against full shields, 2 shotting people is so rare

yeah they hear 2 outlaw shots 2 ppl less and u hear a tp out what abt it, full shield the second u dont get 1 tapp'd u still win and how many times people whiff those peek's especially since w outlaw tp u can position urself anywhere

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment