do you think the rework wouldve been better if he kept two cascades over the wall?
Yes cascade was really good to take space but again if there no wall it’s hard to justify with just one single target smoke
what if you could throw two smokes? and they got rid of the cove feature or made it so you could only use it for one
Maybe, but the core problem with the rework is that cove as a single-charge signature means whatever "extra" smoke he has on Q is really just filling in for that second smoke charge every other controller gets, rather than getting unique value every round
This is especially magnified by the fact that using cove as a shield means you aren't using any smokes
You can even see it in the rework trailer where he retakes Haven A. In what world is that harbor actually gonna have both high tide and cove available for retake, without having used either to smoke for the team when site was getting hit??