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two/three-way

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#1
simbhdri

make a two or three way agent combo, on what map and it ACTUALLY has to make sense (i.e. the agents need to have clear synergy and a map for that synergy to work)
i would go raze+iso+tejo on bind or fracture

#2
poggpigg
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simbhdri

#9
simbhdri
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poggpigg

#3
Slimee
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ok

#4
Vyse-Fan_In-more-than-one
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I dont see the iso, but the raze, fade, tejo makes much more sense... Or the yoru breach pre nerf tejo

#5
Jeekee
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waylay+yoru+chamber on anymap rn

#6
Vyse-Fan_In-more-than-one
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Chamber?... Really... Why chamber? As an agent himself sure, but in a 3 way whats his synergy

#8
simbhdri
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maybe to just sit and watch

#10
Vyse-Fan_In-more-than-one
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As his teammates die and he inevitably has to go prime yay to win?

#12
Jeekee
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This is my mosquito comp, everyone tps and chamber can be set up by waylay and yoru for him to OP, so basically just chamber go kill

#7
unfertile
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yoru raze fade on bind > raze iso tejo

#11
cloudberry
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Old Harbor + Chamber. Cascade to get him on a contested line, he gets a kill and tps back. Rinse and repeat once or twice a round

#13
Vyse-Fan_In-more-than-one
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Honestly valid, but id take a yoru instead so he could flash out of cascade or high tide, and cove is a good tool , especially with new harbor to create a a safe space for the yoru to tp into, so he can take more open spots... Basically like a jett cloudburst except with 2 instead of 1

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