Very useful to counter slow pace attacker
sawrice [#4]Bro ts is gonna be broken on day 1 there is no way it doesnt get nerfed
place Interceptor at the top of the wall near the choke point into the site
sawrice [#4]Bro ts is gonna be broken on day 1 there is no way it doesnt get nerfed
I dunno actually
I don't think it's as bad as we initially thought
is it recharging tho? That one does matter
asunaenjoyer [#2]Fnatic in shambles
Majority of EMEA, RRQ, ZETA, TS, XLG
I don't really remember america teams with slow pace
If Cortezia stay in MIBR, Aspas will be happy to bait interceptor than Artzin, kekw
sawrice [#4]Bro ts is gonna be broken on day 1 there is no way it doesnt get nerfed
not that broken
markass_brownee [#6]I dunno actually
- Can't shoot invisible abilities unless in visibility range (like the player does)
- 20 meter range
- stays up for like 10 seconds
- oh also can be blinded/nearsighted, and even smoked off
I don't think it's as bad as we initially thought
is it recharging tho? That one does matter
It is rechanging, you can use it for post plant or as attacker for bait
markass_brownee [#6]I dunno actually
- Can't shoot invisible abilities unless in visibility range (like the player does)
- 20 meter range
- stays up for like 10 seconds
- oh also can be blinded/nearsighted, and even smoked off
I don't think it's as bad as we initially thought
is it recharging tho? That one does matter
It is rechargable on a 45 second cooldown from what I've seen.
1One1 [#5]place Interceptor at the top of the wall near the choke point into the site
it is easily countered too so...also 10 sec activation time so you can just wait or slow down if you hear it revving up easy to destroy too
9wntr [#3]tr0nt is shaking
He should play KayO and combo with Leaf's Veto
This combo makes opponent utility less valuable
markass_brownee [#6]I dunno actually
- Can't shoot invisible abilities unless in visibility range (like the player does)
- 20 meter range
- stays up for like 10 seconds
- oh also can be blinded/nearsighted, and even smoked off
I don't think it's as bad as we initially thought
is it recharging tho? That one does matter
yeah and it makes so much noise too, especially when it's active. In higher levels of play where people have <2 brain cells, it will just get treated like a vyse slow.
1One1 [#12]He should play KayO and combo with Leaf's Veto
This combo makes opponent utility less valuable
"trent" "flexible agent pool"
he'll prolly still be on t0j0
I think even though interceptor seems like an op ability its very easy to counter as it has a very long cooldown (45 sec) so you have to be thoughtful about how to use it. Anyone above gold can work around the ability as it makes very loud noise so you can rotate accordinly. Also the ability itself does not last very long and its very breakable. The only reason people will insta lock him is due to the ult and still you can at best use it 2 times in a half as people in ranked hate to use their ultimates.
dex_dmitri [#15]I think even though interceptor seems like an op ability its very easy to counter as it has a very long cooldown (45 sec) so you have to be thoughtful about how to use it. Anyone above gold can work around the ability as it makes very loud noise so you can rotate accordinly. Also the ability itself does not last very long and its very breakable. The only reason people will insta lock him is due to the ult and still you can at best use it 2 times in a half as people in ranked hate to use their ultimates.
how can you break it if the opponent place Interceptor at the top of the wall near the choke point into the site, such as Bind B site in front of B window/garden
flashy_flash [#11]it is easily countered too so...also 10 sec activation time so you can just wait or slow down if you hear it revving up easy to destroy too
for fast execution, yes
for slow execution, you take another 10s waiting
It counters rushes too, no? You can't spam util carelessly and 5 man rush through main smoke anymore.
1One1 [#16]how can you break it if the opponent place Interceptor at the top of the wall near the choke point into the site, such as Bind B site in front of B window/garden
Most likely at lower ranks people are gonna be placing it near chokes and at that point you get the sound cue from 20m range.
NRG G2 Sen C9 most of the top teams in americas play slow?? Not to the pace of waiting till 20-30 to exec but regardless