Thanks for the advice, all the guys in my premier team are one-trick in their respective roles and I'm the flex igl so I'm pretty sure they'll do well in playing their roles. I'm planning to change this however due to me having to play Yoru most of the time because my duelist... Well, you could say he's the second coming of Jinggg (he plays Raze ONLY and I make him play Sage on Icebox since that'll probably be the simplest agent you could play + she's currently up there in terms of the Icebox meta.) I'm thinking of making my Controller player an igl so that I don't have to mid round and call strats while I can frag out.
My team and I have been together for almost a year, most of them trust my calls (back when I was a smokes+igl and my current smokes player was a flex) except for my previous duelist player whom left due to internal issues with the team. They trust my strats and are considerate enough to view and study the stratbooks I made for them. And although I'm not really the igl anymore, I'm still the primary strat-maker.
However, I would like to deepen my understanding on the "team comp" topic, since that is something 100% in my control. I would like to know why a Viper (for instance) would be better than putting my Sentinel on a Cypher instead, as this has been something I've been curious about ever since I've started playing premier but I just never asked.
I would assume it's due to the double duelist meta right now, but the "no senti, double smoke viper" thing has been prominent even before the double duelist thing ran by PRX.
Genuinely need answers, hopefully I get one by the end of the day.
Thank you for your comment tho!