enemy location for one second == ressurection??
Danny [#4]gotta be silver if you don't understand why cypher ult is so good
im not saying cypher ult should go to 6 orbs, 7 orbs is the right thing, but i still prefer sage resurrection to be 8 orbs
MrBlooBloom [#2]I think you don't understand how good that ult is in pro play, it is definitly worth a res
ig what im saying is more inclined with the sage changes and not with cypher nerf. cypher nerf is well deserved. i just thought sage's ult could have just been the same 8 no?
kitsuneHP [#7]ig what im saying is more inclined with the sage changes and not with cypher nerf. cypher nerf is well deserved. i just thought sage's ult could have just been the same 8 no?
Sage has been shit for so long I'd rather see them just try it if it sucks so much they'll increase the cost of the ult again anyway
kitsuneHP [#6]im not saying cypher ult should go to 6 orbs, 7 orbs is the right thing, but i still prefer sage resurrection to be 8 orbs
Sage resurrection at 8 ult orbs is terrible. It’s already just a more situational pheonix/clove ult.
Prathades [#11]Bro sage 8 orb is the reason why we only have 1 res each half. It's hard to res safely when teams understand util etc. They would usually immediately break wall and you target sage after ress.
Then make Sage wall a lot stronger. It'll make Sage so much better and more comp meta.
Shadow_Monarch [#12]Then make Sage wall a lot stronger. It'll make Sage so much better and more comp meta.
then that would make sage op for 1v1. Remember riot did nerfed all weapon magazine so now we have less bullets to spam wall and stuff.
Razhl [#9]I think they're finding a hard time on how to buff the other sage kit, so they just chose the easy path which is reducing the ult cost
Just like reduce the amount of time needed for a heal to like 25 seconds but reduce the self heal to 25 and the team heal to 80. I don't understand how to healer in this game gets a max of 2-3 heals per round.