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Explain the nerfs

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#1
Vesprit

Someone please explain or link the nerfs

#2
u
2
Frags
+

CYPHER NERF

▫️ Explosion duration after catching a trap has been increased from 1 second to 2 seconds.

▫️ Trap slow reduced from 2 seconds to 1.25.

▫️ Now, when the camera tracks you, you will hear a sound indicating that you are being watched.

VIPER NERF

▫️ Poison Smoke - you can't pick it up from the ground anymore (apart of the freeze time)

▫️ Snake Bite - you will have only one molly, it will cost more and last 5,5s (?)

▫️ Smoke/Toxic Screen - the duration will be15 → 13.5 → 12 seconds
Fuel required to activate increased from 20% to 30%

#5
Vesprit
0
Frags
+

Appreciate it

#3
acels
1
Frags
+

Viper:

Each smoke max uptime: 13.5s to 12s

Minimum fuel needed to active smokes: 20% to 30%

Cooldown between active and deactivate: 5.5s to 5s

Orb smoke can only be picked up in pre round.

Molly reduced from 2 to 1

Molly cost: 200 to 300

Molly duration: 5.5s to 6.5s

Cypher:

Trip reactive time: 1s to 2s

Trip triggered slow time: 2s to 1.25s

When being watched, there will be an audio playing to warn the players.

#6
Vesprit
0
Frags
+

Appreciate it

#4
Shawn23
1
Frags
+

Viper Smoke Orb can’t be picked up

“ smoke will now stall less ???? “ assume this just means it’s shorter or i have no idea

Viper now only has 1 molly, but he duration of the molly will last longer and be stronger, a weaker brim molly ?

#7
liltrapster
0
Frags
+

where are the buffs man

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