5

sage buff when :(

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#1
FrenchToast

60 self heal, 100 teammate heal when rito :(

30 is so useless. give my girl sage some love.

#2
brobeans
0
Frags
+

overheal shield when

#3
douradoxp
3
Frags
+

45 self heal, 90 teammate, perfect balance

#4
FrenchToast
3
Frags
+
douradoxp [#3]

45 self heal, 90 teammate, perfect balance

that works too.

30 self heal is such a troll honestly.

#5
acels
0
Frags
+

just dont play sage, its literally useless

#6
LycheeBlade
1
Frags
+
FrenchToast [#4]

that works too.

30 self heal is such a troll honestly.

i've been saying this since it was announced!

30 self heal doesn't even let you tank one more rifle body shot if you're below 10 health. you either use it and pray you survive until another heal or you have to use it on a teammate and be 1hp all round :<

what douradoxp suggested is basically what i've been asking -- i've been saying increase to 40, but 45 is essentially the same

#7
Pumsyslayer
2
Frags
+

30 self heal is GARBAGE. If you are 1 hp then heal for 30 you still are 1 hp. BUFF SAGE RITO

#8
zardinez
0
Frags
+

More importantly than the heal, make the slows actually useful. I like the idea of anyone on them making noise (like crackling) even if they’re shift walking

#9
LycheeBlade
0
Frags
+
zardinez [#8]

More importantly than the heal, make the slows actually useful. I like the idea of anyone on them making noise (like crackling) even if they’re shift walking

i disagree somewhat -- i think sage's slows are actually balanced, just not used correctly 99% of the time (i say this as a mediocre sage player). also making noise while slow walking in a slow orb might not be good -- it would either force a player to stand still completely (bad) or give away their location in clutch situations (also bad). wouldn't hurt to try it out though

#10
zardinez
0
Frags
+
LycheeBlade [#9]

i disagree somewhat -- i think sage's slows are actually balanced, just not used correctly 99% of the time (i say this as a mediocre sage player). also making noise while slow walking in a slow orb might not be good -- it would either force a player to stand still completely (bad) or give away their location in clutch situations (also bad). wouldn't hurt to try it out though

No I mean for enemies

#11
FrenchToast
0
Frags
+
zardinez [#8]

More importantly than the heal, make the slows actually useful. I like the idea of anyone on them making noise (like crackling) even if they’re shift walking

wait isn’t there already crackling when enemies walk on them? there’s a sound cue no? or am i trolling.

#12
jkjkjk
0
Frags
+
FrenchToast [#11]

wait isn’t there already crackling when enemies walk on them? there’s a sound cue no? or am i trolling.

if you run there's an audio cue, if you walk/crouch there's no audio cue but you're 2x slowed pretty much

#13
since_beta
0
Frags
+

Will tell you the worst scene based on #3
You are sage
150 shield on
You get hit by Marshall -101
49 hp
+30 heal
You on 79 hp, 2 body shots of vandal.

If it were +45, you are on 94hp, 3 body shots of vandal

I agree that +30 is a big troll,it should be more than 30 for sure nd less than 50.

#14
Tino28
0
Frags
+

What about healing teammates to 150 and no self heal?

#15
babushka_boii95
0
Frags
+

remove reyna from the game. Shes overhealing and there is way more incentive for a player to go for reyna than sage. Out of all the characters that can self heal, sage is the least powerful. Her res is also bare useless as one marshal shot takes the revived down. Might as well buff her heal as well as her ult so that the person she revives spawns back with the shields they had before getting killed like the phoenix ult.

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