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Cs2 new smoke mechanics

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#1
zeldrols

Thoughts on smoke dissipate when u throw nades ? Is this good or bad?
Spamming smoke kinda have risk factor no ? Hmm interesting idea though would change the game a lot.

#2
capital_d_colon
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its an interesting idea.
imma wait to try it myself and see how the pros will use it.

i like the smoke growing mechanic though like how it fills an area instead of being spherical

#3
zeldrols
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capital_d_colon [#2]

its an interesting idea.
imma wait to try it myself and see how the pros will use it.

i like the smoke growing mechanic though like how it fills an area instead of being spherical

Yea I like the dynamic smoke mechanic but the nade disappearing the smoke idk how I feel till I try and see it in pro I think.

#4
tenzen
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R.I.P valorant :P

#5
brobeans
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hiding in smoke sucks now bc u can just spam or nade it

#6
zeldrols
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brobeans [#5]

hiding in smoke sucks now bc u can just spam or nade it

Think about when u try to plant or defuse now lol

#7
NOCAPPPA
7
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I remerber the hack where you spin continuously, Will it create a tornado?

#8
sleeek
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cool idea, brings more creative play with very limited utils on csgo

#9
patuj
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I think it looks good. Ofc hard to say how it will actually work. Overall makes smoke spam more risky, but also potentially allows for good plays in pro level. Like imagine AWP holding smoke and then teammate from different position shooting holes to it or nading for fast AWP kill etc. Has a lot of potential and is something unique that new version of CS needs.

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