more like Brainlack
|Registered:||August 2, 2021|
|Last post:||June 23, 2022 at 4:44 PM|
nah he insta locked reyna faster rthan u so u had to move to the backup
dude i think about that all the time, like what is with all 100t rosters and losing key rounds to ecoes and being unable to deal with operator 1 tricks.
NadeShot, the CEO of 100t, was seen yelling on the phone yesterday, presumably, at Tarik.
dotesports pls hire me
I honestly don't think Dicey was that crazy, he missed alot of shots with the op which opened the doors for the comebacks. He more so just pushed agressively alot, which just seems like something every team but 100t is able to punish.
I feel like aggressive oppers has always been an issue for them, on every roster, and I just don't see other teams having the same problems and I want to know why. Even with the steel roster, TenZ and cNed ripped them apart with op and they couldn't do anything about it because jett would dash away and they couldn't trade. Now it's chamber, which is even worse than jett. An example of this is derrek getting killed by dicey on the last round against FAZE. This has been a problem on their team for so long, and I don't see other teams consistently struggling with it. Is it because of lack of a main opper, so they can't shut them down without reading the situation and properly using utility to clear them out?
I disagree. I think mechanics are way harder to improve than game sense. You can watch back a VOD, realize what you should have done there and why, and then that issue isn't a thing anymore. Once you are at a super high level like this, any improvements in mechanics is marginal and very difficult to actually improve.
I don't think he is bad at all, he has been pretty insane, just a bit inconsistent and some dumb plays. He is by no means a yay or a forsaken, but he is definitely good enough to win/compete for tournaments with the 100t roster
if u like split or hate split u cant deny this is a sad moment NOOO split is gone forever
good call, #990
So there is luck based off who wins the coin flip and gets white/black? That's not part of the gameplay. That's like saying VALORANT is luck based because you might start attack or defense. Once the coinflip is determined there is no luck in chess. Additionally, that is a problem with formatting rather than the actual game
she has a flash which requires you to give away the space, or to move your crosshair away from the angle and break it. Her dismiss allows her to walk forward through the whole site without fear of getting traded if she gets the initial kill. If you get a kill/assist before going into site, like a pre entry kill, then you can also walk in for free and dismiss when you find someone.
her heal/dismiss allow her to keep taking fights and taking space, that is her whole kit, she does nothing else
duelists create and take space/sites, chamber does not do that
yes, it is lucky that you won without knowing what you are doing, but you still made each decision yourself, it wasn't rng, and it was based on the information you had at the time. You and your opponent have complete control over EVERYTHING that happens.
Let's say both players play with their eyes closed and the moves are not called out. I would say that a win here is pure luck, you do not know where their pieces are, so you cannot make a decision based off of which move is best, and that is luck. But that isn't how chess is played, so it doesn't matter.
If the low skilled players are rolling a die to choose which move to play, then yes, it would be lucky that they got a win. But it is not lucky in the scenario you said, because they both can choose each move and see the consequences. Even if they do not intend to do something, it is still a choice that they make to play. Yes, there is some element of randomness is low skill chess games, but you don't win by luck.
it is lucky for you but the act itself doesn't come down to luck. It's a timing, but its not something that just happens because it was lucky, You getting peeked when you look away is a skill gap, you didn't have the discipline to hold the angle until you were no longer exposed. In that scenario, you getting killed is unlucky, but the act itself is not luck based.
Same thing for if they wideswing peek into your crosshair. That's on them for not clearing/jiggling the angle. That's not luck, that's just them being bad, and their bad play eventually got punished.
There are a lot of things in valorant that appear lucky, but are not, like the 2 things you said. I would say that the luck based things are: run and gun, spray transfer/spray (bullets are semi random), and randomly throwing util into the sky hoping it lands on somebody (no info, no actual lineup, just a guess and hope it lands, its like run and gun). Things that you cannot repeat reliably typically, but not always, fall into the luck category
Things like running into their stack, wallbanging with 0 info, pre molly/pre shock certain areas, etc are NOT LUCK. They feel unlucky/lucky because you didn't play correctly, or you did play correctly. If you run into their 5 stack, it's unlucky in the sense that it was a 50-50 chance, but you also could have just recon darted and got info right? If you wallbang something consistently, like ascent with odin, it will work out every so often because the other team doesn't play well. They control if they are walking into the spray path, that is on them and you are taking advantage of it. It feels lucky because you didn't have control of it, but the other team did, therefore it is not lucky. Using util on areas (old example is a sova double bounce dart on haven b mid to break tripwire) is the same thing. You can not control if they play their trip wire there or not and that appears lucky, but it is just a good/bad play on their end to move the trip somewhere else or keep it on mid.
no, all of that is skill LOL
idk what to do here, then you arent good enough to win, cause some of the game's skill is knowledge. Not hitting the timer is a mistake, like you said, not luck. He misplays his piece? That is also a mistake, not luck. He made the choice.
Yes, if your opponent blunders then you got LUCKY, but the actual mistake itself is not because your opponent got lucky, he MISPLAYED~~~~.
"how you are feeling" = luck
you feeling bad/good on a given day does not mean the game itself has luck, that is down to the player.
I agree, duelists do take map control, but chamber can not do it at the speed as other duelists. He can slow move up and take an area over 40-60s by using his tp multiple times, but I could argue that cypher does the same thing (taking map control) via lurking (obviously not the same thing). Taking map control does not make an agent a duelist, you need to be able to execute into site fat and create space
Map control is pretty different from an execute. Executes need to be rapid or else their whole team rotates. Map control is gained slowly, and doesn't usually end up in a 3v3 after taking map control. For example, on split, most of the time, multiple players do not die when taking mid unless both teams are making a play for mid. You cant wait 20s for chamber's tp to come back up to slowly inch into site. Chamber can create a small area with his tp, but the vast majority of site is not taken. If he plays risky he can place the t p in the middle of site, but then there is a large window of time to kill him and make him completely useless (no trip on flank, no holding space in post plant)
Can he be used as a quasi-duelist? yes, I already said that. I think the tp cooldown should be higher by 5-10s. But he IS NOT AS GOOD AS OTHER DUELISTS and doesn't have any abilities to help execute site. He can take map control, and thats literally what a sentinel does (kj/cypher trips, sage wall and slows, and now chamber)
what is the luck in chess? opponent missing your move or not seeing something? thats a skill gap then
chess and checkers are some of the only games I can think of that are entirely skill based; meaning there is no rng or luck factor (drawing cards from a deck, chance things, dice)
Yeah, hes pretty strong right now. But being able to take map control does not = duelist. Otherwise sova, viper and skye, etc. would all be duelists, they take the most map control with the wall, dart, and dog/flash. Duelists do not take map control, they use the map control that the support agents invest their abilities to, trying to set up duelists for kills. Can you use chamber as a quasi-duelist? Yes, you can, similar to alot of other agents entrying like skye or kayo. Is chamber anywhere near as good as the other duelists purely for taking space and entrying? No, his tp cooldown is too long, and the range is too short. Yes, he can slowly take ground over the course of a round or use his tp to swing an agressive angle, but it is no where near the level of jett/raze, or even reyna and neon. yoru is in his own niche.
He exerts a lot of pressure by being there, but that doesn't make him a duelist. the duelist role is generally to entry for your team and clear site first, while taking initial duels because most kits are set up to give an advantage to the duelist. Chamber's kit doesnt really give him an advantage when executing site, only for initial angles or holding space and aggressive angles. Yes, you want your duelists on agressive angles, not because of the ROLE, but because most of their kits are set up to give them the advantage. Chamber's kit also gives him an advantage when holding angles, but that doesn't make him a duelist
Im just unlucky always thats why im still stuck bronze
Both of them reached LCS 2022 Spring Split finals
First, yes, isolating duels is part of a duelist, but the other part is being able to entry into site and create space. Chamber is the worst agent in the game at entrying and clearing sites. Every duelist is far better than him, even phoenix. Only killjoy comes close to him, but she even has a molly ability to go in, cypher can create space with cages, all the smoke agents have their smokes, and skye/sova/kayo/fade all can clear angles and put pressure with abilities.
Second, chamber himself is essentially a kill joy turret, he places his alarm bot down on 1 entry, then stands on another spot to lock that part down, similar to a kj turret. It's alot more risk/reward than the kj turret, because the turret only gets chip dmg/info whereas chamber can get info AND kills/high damage or be killed.
all good, how are you supposed to win with ratzam
you know whats crazy, is that they speak PORTUGESE in PORTUGAL, not only in brazil.
El Diablo (yay) or Mr. Overwatch (derrek)
Has 100t not improved immensely since then as well?
EG beat optic, meanwhile ghost beat…. tsm, washed up guard, and nrg…. All who only have 1 win so far. Meanwhile they also lost to xset..
Steal the Pyramids of Giza and replace it with an inflatable
Everything about twitch sucks except the streamers there. Wish they would all move to a new platform
the ult is good because it allows you to clear site in .5s by double satcheling in and trade yourself/kill+live. If you double satchel in without the ult active then you will just get killed without taking any space and you are acting as a sova drone since you have no accuracy with the rifle while in the air.
so dumb, should double the amount of teams. how are you going to pick 5 orgs when you have c9 optic 100t tsm sen all competing in addition to 10 others
welcome to the gulag. We hope you enjoy your stay
You need to change how you attack a site, but they are definitely useable. Smoke CT/mid, and then you can smoke door/the yellow box thing. Of course they are no where near as efficient as viper is when attacking on breeze but they are definitely usable.
ur chamber opinion is just plain wrong brudda
disagree, viper is by far the best, but brim and omen are usable since the new changes
Crush a bit, little bit
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Two AM, summer night, I don't care
Hand on the wheel
Driving drunk I'm doing my thang
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Living my life, getting our dreams
People told me slow my roll
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If I fall if I die
Know I lived it to the fullest
If I fall if I die
Know I lived and missed some bullets
I'm on the pursuit of happiness and I know
Everything that shine ain't always gonna be gold, hey
I'll be fine once I get it, yeah, I'll be good