You're still shooting it of course but now you're suppressed before even going out to do so. Your smoker has to back up, you can't even use the util you used to be able to use (paranoia, breach stun and whatever else) and standing in a chokepoint smoke is a death sentence since they now have soft wallhacks on you thanks to the trail.
I don't really like the comparison of chokehold and fade seize in this case because that has a meaningful tradeoff. You get constant passive info in return for being breakable and slow to arm so you can't use it on the fly. For your version of an interceptor, you get more raw uptime compared to a kayo knife in addition to adding fuel controls at the cost of knowing where it is and not affecting lineups? That's not really a cost but more of a work-around imo. Fuel as a concept basically just makes insane agents by itself. Even if we completely disregard the idea of it suppressing for a second, you get 4 kayo knife scans in a round with this which is such absurd recon it's not even funny.