They're trying to BUFF the other duelists because Jett and Raze are so dominant. Why would they nerf the duelists that have a 5% > pickrate?
Iso is definitely not in a good spot right now. He has a 0% pickrate in VCT and very low pickrate in ranked.
Reyna leer is like... pretty bad. If anything they would buff it and nerf dismiss/heal to promote her in teamplay environment. Maybe it 'blooms' faster or has more HP.
Initiators are probably the most balanced role right now. I think buffing Gekko was healthy and all of the initiators are very viable right now.
I don't think Controllers need any major changes right now. The Viper nerf was pretty rough and it was needed for the pro scene. Hopefully this leads to more Harbor picks?
I don't think Clove will really be a meta agent in pro play. Their smokes are way too short and the ult is pretty hard to pull off in a coordinated environment. Maybe if their ult respawn timer was a bit longer and movement speed was slightly increased whilst in that "dismissed" animation?
KJ and Cypher are in a pretty good spot right now but a Raze nerf could indirectly buff Cypher.
Sage, Chamber, and Deadlock are in pretty rough spots and would need some buffs. KJ and Cypher are so dominant because they can easily hold map control without having to sacrifice a physical player.
Deadlock sound senor is pretty useless for attacking since it only works off sound. Maybe they increase the range of the sound sensor and make it detect enemies that are close to it (like 5 meters).
Sage is only ever played on Icebox and very rarely. Her wall is pretty weak since it'll just get shot out instantly and you can break 2 blocks with a single mag. Maybe if they brought back the old Sage wall where it spawned with full HP and had more health. Her slow orbs are pretty decent but it's really easy to just bait out her entire kit since her only rechargeable is a heal. Maybe increase the slow orb range or increase the duration.
Chamber is a little weird because we've all seen what a broken Chamber has done LOL... Maybe increase the trip range a little bit? They just need to focus on buffing the actual SENTINEL part of his kit, rather than letting him solo a whole team.