WinterZ
Flag: United Arab Emirates
Registered: February 18, 2022
Last post: September 5, 2023 at 12:57 PM
Posts: 5836
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If BOOM beats OpTic or XSHIT make it out of groups I’m quitting vlr and never coming back

posted about 2 years ago

S = ScreaM

posted about 2 years ago

who cars + go touch grass

posted about 2 years ago

both equally degenerate

posted about 2 years ago

dude supporting this team genuinely fucking hurts sometimes

posted about 2 years ago

The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted.
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against.Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings.

posted about 2 years ago

imo Fire Again's animations were better than Die For You by a looooooooooooooong shot

in terms of the actual music Die For You is very consistent with the quality of lyrics and the beat goes pretty hard too. Fire Again also has an incredible beat but the lyrics aren't nearly as consistently good as Die For You. The highs in Fire Again are higher than the highs in Die For You but the lows in Fire Again are also lower than the lows in Die For You.

I like Fire Again marginally more than Die For You but thats just my opinion

posted about 2 years ago

XSHIT and it aint even close

posted about 2 years ago

Football (the real one not 'murican hand-egg) - Chelsea
Basketball - Brooklyn Nets

posted about 2 years ago

this is a good roster. Idk if I'd consider Subroza a tier 2 player but other than that its a W

posted about 2 years ago

i loove the addition of something. W roster

posted about 2 years ago

ah ok all good then.

posted about 2 years ago

BOOM BOOM BOOM BOOM
I WANT YOU IN MY ROOM
WE'LL SPEND THE NIGHT TOGETHER
FROM NOW UNTIL FOREVER

but seriously OpTic 2-1 BOOM

posted about 2 years ago

internet explorer moment

posted about 2 years ago

ah ok :)

posted about 2 years ago

exactly

posted about 2 years ago

what about X10C in champs?

posted about 2 years ago

u got the reply glitch bro

posted about 2 years ago

looks great to me

posted about 2 years ago

ah alright. Looks good to me :)

posted about 2 years ago

How the mighty have fallen…

posted about 2 years ago

Silly judge man is just better

posted about 2 years ago

TL was bootcamping in the Netherlands (for LCQ at least)

posted about 2 years ago

goodbye. I hope you find some friends or some other passion that drives you other than arguing with online strangers

posted about 2 years ago

Well it would depend on how he performed vs the team reckaroo players. Surely he wouldn’t go 0-5 against a supposedly tier 2 player (who was even having an off day). If he went 0-5 vs a team reckaroo player then that would be a bit of a kek moment and more likely than not he’d acknowledge his bad performance and move on unlike you who refuses to admit his bad performances and chooses to cry and cope instead.

Also, did you not read my last sentence? I’m on summer break, i have every reason to post on here.

posted about 2 years ago

Thanks bro. I appreciate the compliment :)

posted about 2 years ago

Vookashu initiator seems weird but other than that I like it very much

posted about 2 years ago

Really good roster. I like the addition of coaches. Is MOLSI really a tier 2 player tho?

posted about 2 years ago
  1. Holyyyyyyyyyyyyy copium
  2. The fact that I’m responding to you doesn’t mean I’m triggered. I’m responding to everything you say because you respond to everything I say.
  3. I won’t disclose my age on here but I’m younger than 17 kekw. I’m also on summer vacation so I have no reason not to post on here.
posted about 2 years ago

Bro acting like he isn’t doing the same thing kek

Also if this isn’t a tournament you played against Reduxx then idk what is https://www.vlr.gg/101514/oxygen-academy-vs-starbound-nerd-street-summer-championship-2022-open-6-winners-b/?game=84870&tab=performance

I’m not triggered lol. Just disappointed that a grown ass man has this much copium lmao. I hope you have a nice day as well

posted about 2 years ago

0/8

posted about 2 years ago

Their coach Sykko is also an asshole. I don’t like the fact that any of them are douchebags when their results internationally (and even regionally to an extent) have been this awful.

posted about 2 years ago

Cry and cope. Xshit should’ve stuck to regional 4th place

posted about 2 years ago

0/8 stop trying to switch up the topic because you are losing the argument

posted about 2 years ago

Xset - The most toxic, arrogant players in valorant while absolutely flopping on the international stage

EDIT: I just found my 2nd reason why I hate this team holyyyyyy the number of lset fans who rushed to defend their team is just absurd

posted about 2 years ago

Ohhhhhhhhhh I get it now. Lmao, this actually made me laugh. Trembolona won’t be happy with this tho

posted about 2 years ago
  1. It isn’t that hard to fill an agent which half the abilities are guns and the other half is the most basic shit known to man OMEGALUL.

  2. The fact that you were filling for another team doesn’t change your individual performance. Even on Lenny Time you would’ve gotten absolutely destroyed by Reduxx.

  3. The downvotes on your comments and the upvotes on mine show clearly who is winning and who is losing the argument. If you were trying to bait or troll me you wouldn’t’ve told me that or typed out that heated paragraph telling me why I’m wrong.

P.S. The ordering in your list is currently 1. 2. 2. You might wanna fix that ^_^

posted about 2 years ago

If supernova is king of virgins, then M*cking is the king of not being able to crack 205 acs on chamber kekw

Also, why are you talking about Zellsis owning them when you are busy getting owned by Reduxx kekw. You should stick to losing arguments with HackNaija.

posted about 2 years ago

Of

posted about 2 years ago

Imo frostmind is in the same boat as xeta when it comes to this list. Both proven Tier 1 talent but currently play in Tier 2 or are Free Agents. For this reason I have included him here

posted about 2 years ago

Yessir ^_^

posted about 2 years ago

Mad cuz u weren’t included?

P.S: Isn’t supernova king of valorant?

posted about 2 years ago

Only Tier 2/VRL players bro more than half of these players have made LAN

posted about 2 years ago

you know what. For once I actually agree with you. As a person who lives in a desert country (UAE), I find it quite offensive and strange that everyone just says "touch grass" without considering people who dont have grass to touch. I found this article written by Howard Gardner on the psychology of such people. It agrees with everything you say and I think you should give it a read ^_^

posted about 2 years ago

why do you think that?

posted about 2 years ago

yeah... why? What happened between them?

posted about 2 years ago

create ur Tier 2/VRL players only superteam over here. Do one for either NA, APAC or EMEA (u can do more than just 1 region tho). So yeah guys just have fun with it. Personally I'd go with:

NA:

🇺🇸 Reduxx (Duelist/Chamber)
🇺🇸 Morgausse (Controller)
🇺🇸 Oderus (Sentinel)
🇰🇷 xeta (Initiator)
🇺🇸 Trick (Flex)

EMEA:

🇵🇱 maniek (Duelist/Chamber)
🇷🇺 falltw (Controller)
🇧🇬 Wolfen (Sentinel)
🇫🇮 BONECOLD (Initiator)
🇵🇱 paTiTek (Flex)

APAC:

🇵🇭 Georggyyy (Duelist/Chamber)
🇮🇩 frostmind (Controller)
🇹🇭 wannafly (Sentinel)
🇵🇭 tesseract (Initiator)
🇲🇾 aduka (Flex)

but thats just my opinion ^_^ im excited to see what yall will come up with

posted about 2 years ago

Yessir. Feels good to be back again on my main

posted about 2 years ago

#AlwaysSultus

posted about 2 years ago

for 500 credits you can buy the ability to sit in spawn and bait your teammate

posted about 2 years ago
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