ThePopTartt
Flag: United States
Registered: February 12, 2025
Last post: October 28, 2026 at 11:37 AM
Posts: 73
1 2

That's what I have heard. Is her flash the similar to Skye's?
(when it comes to directing it?)

posted 1 week ago

I haven't been able to play ranked yet, how is hush in comp going for those that have played?

posted 1 week ago

EU so bad to play in because I'm not there

posted 1 week ago

Sens (dpi * in game sens): .26x800
ADS Sens (Others): .85
ADS Sens (OP): .85
Mouse: Logitech G502
Keyboard: Logitech Lightspeed (I think)
Left or Right handed(in game): Right
Left or Right handed(mouse): Right
Tap or spray: Tap
Previous encountered FPS games before playing VLR: None
New encountered FPS games after playing VLR: CSGO, Apex
Most Fav skins(only purple quality and above, any knife is ok, say none if no such skins on that gun,you can say everything you have)(I hope you guys understand my nicknames(OVO)):
Classic: Prime
Shorty: Neo Frontier
Frenzy: None
USP: Kuronami
Bandit: Aeris
Sheriff: Neo Frontier
Stinger: None
MP5: Kuronami
Bucky: None
Judge: Divergence
FAMAS: IDK what it is tbh
Guardian: Kuronami
M4: Recon
AK: Prime
Marshal: Kuronami
Outlaw: Exo
OP: Ora
Ares: Mystbloom
Odin: Prime
Knife: Neuroblaster Baton

posted 1 week ago

good sens if you have a mouse pad the size of a table

posted 2 weeks ago

ascent needs reworked

posted 2 weeks ago

No tejo hate lets gooo

posted 3 weeks ago

I think sentinels are pretty weak entirely and gets overshadowed by double smokes comps.

posted 3 weeks ago

Again, this is if she got buffed or nerfed. I said that she is fine but if I HAVE to give her either one I choose her getting nerfed.

posted 3 weeks ago

Thank you, I really just did it because I was bored at work and I didn't think people would be that upset if each character had to be buffed or nerfed

posted 3 weeks ago

I wanted to go through every agent and give my opinion on whether they should be buffed or nerfed, along with what I would change about their kit.
These are just my personal opinions based on playing and watching the game. Some agents are already in a pretty balanced state, so I'm not necessarily saying every agent NEEDS a change. I'm just giving my thoughts on what I would adjust if Riot decided to change them.

  • Astra (Nerfed): Slower recharge on take back stars. Astra realistically fine imo and shouldn't be touched but if I had to choose something I believe Astra's retake recharge could be slower and make players not spam all their stars down right away.
  • Breach (Buffed): Breach is similar to Astra where I think he doesn't need to be changed really however, Breach thrives on double initiator meta due to lack of info with him. All I will say is to bring back old Breach ult.
  • Brimstone (Buffed): Brim is very map dependent and he is a must to know lineups for to be even playable at all. Give him a 60 sec recharge on smokes. or maybe rework the stim? Idk he stinks and needs a change. Great molly and ult tho.
  • Chamber (Nerfed): Player dependent really, if you shooting, chamber works. I wouldn't say that he needs a change but sentinels are very weak right now even after the buffs so chamber just looks stronger than the rest. I would say shorten the time of the slow for his trip and tour de force after he gets a kill.
  • Clove (Nerfed): Tired of the insta locks tbh and the no comms from every clove. Change their ultimate. Giving them a self rez that can move away from the fight is very frustrating. I never thought the pick-me-up ability was the strongest of their kit. Their ult is why people win with them. Make their time shorter before they have to come back. Increase the ult point by 1.
  • Cypher (Nerfed): I think Cypher's state is really just fine as of now. He isn't too powerful. But if I could choose anything, I would say shorten the time of the cage.
  • Deadlock (Buffed): Deadlock is in a weird state where she is very weak but on paper she has great util and can stall very well. Make her sensors have a faster activation time and make it so it is harder for players to hear/see the trip. While seize is the best util from her kit imo, that should be untouched. If anything, decrease the time to remove net from opposing players.
  • Fade (Nerfed): Fade has been in meta for awhile and could be played on every map realistically if it wasn't for Sova. I believe that her kit is typically pretty balanced however. 2 things that could be changed from her kit would be decreasing the health of prowler and make them slightly slower when an opponent is marked and to decrease the health decayed from seized.
  • Gekko (Buffed): Gekko has been a D-Tier character for a bit even with the changed of his util. Make mosh have a faster activation time and maybe have wingman be faster? I think dizzy is fine but if they were to change anything else, reduced ultimate cost by 1.
  • Harbor (Nerfed): Crazy to say that Harbor needs nerfed for once. Of course this is very map dependent but if he would get any change it would be his ultimate. Either one of two changes. First would be either to increase his ult cost by 1, or either decrease his up time of his ultimate.
  • Iso (Buffed): Iso is similar to Chamber in a way, but he has been a bottom tier duelist for awhile now. I think what could be changed or reworked would be his wall. I think his wall is his least used addition of his kit and it could be time for a change.
  • Jett (Buffed): Adding a second updraft for Jett isn't the end of the world really. What they could do is to make it slightly different from before is to make her not able to activate her second updraft until she touches the ground/any surface.
  • KAY/O (Buffed): KAY/O has been bottom tier initiator for a bit even with some buffs recently. Increase the speed of the tick of his nade would probably be his best option and really only option before maybe reworking the character.
  • Killjoy (Nerfed): I think KJ's kit was fine before the recent changes. She is usually a decent pick for most of the maps really because she outshines most of the other sentinels since they are so weak. Revert the changes are the alarm bot. I understand those are major changes but I just don't think it was necessary.
  • Miks (Buffed): I would KILL to see this man in pro play. I think increasing the tick for stun and heal would be a good addition to his kit. Another thing they could do is to increase the range of his smokes since he has to be the closest compared to the rest. I'm not sure what could be changed from his ult, but give me some recommendations if you have any since I know it is pretty weak.
  • Neon (Nerfed): Get rid of the accuracy during slide. Thank you for coming to my TED talk.
  • Omen (Nerfed): Omen has been the strongest smokes since the day the game came out. What they could do is add a range for his ultimate so he can't rotate across the map instantly. Second option they can do is to decrease width OR length of his blind but hopefully not both.
  • Phoenix (Nerfed): I actually hate phoenix meta so much right now. Increase the time of flash so it is easier to dodge (this might be a skill issue idk). Or they can increase his ult cost by 1 again tbh.
  • Raze (Buffed): Listen, good raze players are terrifying and I do think Raze doesn't need a major change at all. Decrease the time to shoot Raze ult would be my only suggestion.
  • Reyna (Nerfed): Another character that I hate to see instalock my games (unless they're smurfing). What could be changed would be to add a shorten range that they could heal from or they could add a shorten range on their blinds. I'm not 100% sure.
  • Sage (Buffed): A different buff compare to the rest. Rework her, make her like a true sentinel with a trip. Idk what else I could add for her (I'm being lazy)
  • Skye (Nerfed): Listen, I'm not big into changing Skye at all but if I had to choose it would be her seekers. Shorten the time on her seekers and make the seekers seen from every opposing player.
  • Sova (Nerfed): Strongest initiator in the game. Sadly it is hard for me to figure out what to change from his kit. Drone health could be decreased to at least 80 HP and make shock darts decrease in damage to 60 MAX HP.
  • Tejo (Both): I might be one of the few that miss Tejo meta. Bring back the charge on his missiles. Now, his drone is honestly to strong imo. I think the only change from his drone would be to remove suppress. Unless his drone got moved to his signature I think it would be fine to keep, then his missiles wouldn't need recharged.
  • Veto (Buffed): Veto is another character I wish I got to see more of in pro play. Decrease the range of the sound of his inceptor so it isn't so easy to hear.
  • Viper (Nothing): There really isn't anything Viper needs changed imo. Maybe the ability to pick back up orb.
  • Vyse (Nerfed): Vyse is another where I think she is in a good state, but the time of her razor wire could be decreased. Wall and flash are fine maybe bring back info flash for her.
  • Waylay (Nerfed): Decrease hinder time for each piece of util she has. Very frustrating status affect that could be changed. Or make the activation time longer and easier to notice.
  • Yoru (Buffed): Bring back the ability to use util while in ultimate. I thought it was easier to spot regardless and I did not think that was what needed to be changed. Or bring back second flash. I don't think his flash is broken at all and could be brought back

I'd love to hear your suggestions or opinions. (I ran out of space)

posted 3 weeks ago

it's not crazy to say that

posted 3 weeks ago

idk why yall talk about who the goat is when we all know it's dawgemo cmon now

posted 3 weeks ago

im sure they'll figure a way to bring it back.... in 2028

posted 4 weeks ago

is it just me or does the crowd feel empty/dead today? I've been watching most games this tourney but the crowd seems so quiet for this series.

posted 1 month ago

title

posted 1 month ago

32

posted 1 month ago

this gotta be ragebait

posted 1 month ago

I leave dm if my duo just got out of a comp game tho

posted 1 month ago

I agree with this

posted 8 months ago

when is masters sandiego??

posted 8 months ago

fade still 10x better than gekko

posted 8 months ago

Jawgemo ez

posted 8 months ago

ball knowledge right here

posted 8 months ago

MIBR
G2
FUR

BBL
VIT
M8s

NS
T1
PRX

posted 8 months ago

once I got a PC in 2022, I totally forgot about buying a mousepad, so I decided to use a book as one for the longest time

posted 8 months ago

g502 mouse is the goat of all goats

posted 8 months ago

Ted Lasso

posted 8 months ago

My songs were,

  1. Like Him
  2. back to friends
  3. Fable
  4. Scott Pilgrim vs. My GPA
  5. Telephones
posted 11 months ago

"doors" is pretty good if you have friends to play it with

posted 11 months ago

bros got my IP

posted 11 months ago

the best corn

posted 11 months ago

corn

posted 11 months ago

call me BerLINglazerglazer

posted 11 months ago

texture

posted 11 months ago

true, I do agree with your yoru take to, I forgot to mention him

posted 11 months ago

I mean sure good point, I think we just need to see what happens next season with this huge update.

posted 11 months ago

you forgot Benjifishy

posted 11 months ago

most initiators, except for like tejo breach, Skye maybe?

posted 11 months ago

too many nice people in this world, everyone should hate each other lowkey

posted 11 months ago

heretics, remove b0nj0f0shy

posted 11 months ago

I'm on VLR here and there but I always see these BerlinGlazer hate post.

Why does he get so much hate? I noticed that brother loves to meow tho

posted 11 months ago

Whiplash
Baby Driver
Avengers: Infinity War

posted 11 months ago

goated list

posted 11 months ago

realistically I don't think that is your issue on being hardstuck asc. There is probably some mechanics that you struggle with possibly but of course I have no idea. I do think it could help, comming and planning with your team might guide you to a win but sometimes, whoever has the better aim wins

posted 11 months ago

they could do less shield health then, I'm against playing off site for post plant so I would prefer it

posted about a year ago

Harbor wall shouldn't slow teammates down going thru, that was always my take

I think that when the shield on the cove breaks, it shouldnt drop either.

posted about a year ago

sigh

posted about a year ago
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