Bro, there is no way you are saying this. First off programming and creating these game modes and options is frighteningly difficult. Replication with all the conditionals and server allowances probably took hundreds of hours and several months of testing. Rolling out one update on all global servers consistently is nearly impossible. They arent lazy it is just incredibly hard to create game modes that players like and balance and release updates that are viable. There are reports about them being overworked rather than underworked.