1

11.08 points

Comments:
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#1
milksoupQAQ

FYI: A valorant round is 1:40 in length idk why so many ppl on this forum are saying 1:30
-Yoru nerf is so minimal, they just removed killing people out of ult and ppl think he's dead
-CD timer increase is healthy and promotes faster pace gameplay instead of teams waiting for their scan to refresh so that they can retake space
-CD timer increase makes teams have to be more considerate about which gameplay phases they want to use their signature abilities in
-gunplay changes will result in shorter, more consistent fights and less whiff fests

#2
youngnyny
-8
Frags
+

To me all changes in the next patch make sense

#11
Effluxi
3
Frags
+

I can understand some like the Omen changes are obviously W and the Yoru is overblown but all is crazy like how are we saying Tejo and Skye buff while nerfing Astra and Breach is in any world sense

#20
Easily_baited_12yo
0
Frags
+

Breach is lowkey soft buffed. Longer flash duration, faster fault line windup and one less ult point.
Astra nerf was terrible, they just made omen even more viable in pro play.

#3
Lyxium
1
Frags
+

Tbf , yoru ult change makes more sense since its purpose is to rush the site

#4
derp64
1
Frags
+

Biggest winner of the update is Breach

#6
Lyxium
4
Frags
+

Tejo*

#14
Dotter
0
Frags
+

might have to disagree, veto counters tejo by a mile. Just saving the orb for post plant should do the trick for him. (I'm assuming he breaks missiles too due to them being projectiles?)

#16
Hyxagon
2
Frags
+

the missiles don’t meet the conditions to be broken by veto’s orb, (either can be shot or can collide with a player) yet the orb still does break it

#17
K4ziuHa
0
Frags
+

those simply arent the conditions

#18
SENfns
2
Frags
+

Once active, it will destroy any utility that would BOUNCE off a player and/or be destroyed naturally by gunfire.

https://liquipedia.net/valorant/Veto

#22
iloveblondeabgs
0
Frags
+

it also breaks jett smokes too so

#24
vibemerchant_25
0
Frags
+

don't jett smokes collide with players?

#19
Dotter
1
Frags
+

My mistake then, ty for correcting me on that one 🙏

#7
delighted
0
Frags
+

tejo

#9
Effluxi
0
Frags
+

bro has 60s cooldown and ult doesn't hit the site??? No???

#21
Langacune
0
Frags
+

it still fucking massive bro it just doesn't cover the whole site anymore thank god

#12
Daddy_Breach
0
Frags
+

hell nah breach is dead

#5
Effluxi
1
Frags
+

I just don't get why we're standardising stuns and initiator-like util just as an excuse to buff tejo/skye and brutally murder breach/astra for no reason and also vyse. Like tf you mean flash can be broken mid pop and doesn't info.

Fade also gets a direct haunt nerf while catching nearsight and ult AoE strays while Sova dodges everything despite already being better

#8
Dotter
8
Frags
+

Vyse flash nerf is a bit dumb to me. It's already visible, can be broken mid use, and takes a while to even place down - now it doesn't even give info??? Do they really want people in ranked to just instalock duelists lol

#13
milksoupQAQ
2
Frags
+

tbh I thought the entire sentinel class as a whole needed a buff given the fact that it was the only class out of the 4 that u could reasonably phase out when playing triple class or double-double class comps besides duelist, ALTHOUGH I think vyse was the only sentinel that you could've argued needed a nerf even if I believe they went overkill with the flash no info change

#15
Dotter
2
Frags
+

cannot agree more. This makes the agents aleady reliant on teamates even MORE reliant while the agents that people have to rely on suffer basically no real nerfs it's so annoying. Also the whole antismurf thing is nowhere to be seen

#10
Teunoin
1
Frags
+

Why do we nerf every part of holding a site. And stuns? We already say they are cosmetic, WHY NERF THAT?! And you just made an agent to counter util directly and just insta-nerf him by nerfing util

#23
As3fthjkl
0
Frags
+

my three mains and 2 of them just got killed 😔✊️

my boy Cypher and my gal Astra now are just not as good, im glad they didnt touch chamber but I imagine that wont be for long

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