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Chamber Fix

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#1
Carthage_Er_Pola

Make a new role called sniper or Oper instead of making a duelist or sentinel's abilities around Oping. Would fix most of the stuff.

#2
hellohello139
3
Frags
+

It wouldn't make sense lorewise, I doubt they would

Chamber is still a sentinel because he can hold flanks or anchor site with his tripwire.

#14
Carthage_Er_Pola
0
Frags
+

Who cars about lore

#3
lowELOguy
3
Frags
+

6 deag shots
2 alarmbots
3 sniper bullets

#4
since_beta
0
Frags
+

still broken cuz tp remains the same

#5
ItsMeDio
1
Frags
+

5 deag shot
1 alarmbots
5 sniper bullets
45 s TP

#6
dummy6789
2
Frags
+

make tp need 2 kills like jett dash

#7
Gutssz
0
Frags
+

2 trap
8 headhunter bullet but 150 cost
4 sniper bullet
25 sec teleport

#8
Rode_233
1
Frags
+

6 deags
2 trips
30s tp's
timer on ult / -slows on ult

#9
chockdart
4
Frags
+

Everything stays the same but

Ult kill creates an orb that turns into a slow field after 1 second, enemies can shoot out the orb to prevent it

tp 25 second cooldown if cancelled, 45 second if actually used/shot out by enemy

Maybe make ult 2 bullets but you get 1 back on a kill but i dont think its necessary

#10
Zorontom
1
Frags
+

Stop playing Duelist and learn how to push back an aggressive player

#12
Carthage_Er_Pola
0
Frags
+

I only play fade, chamber and Kayo now lmao

#11
33AJ
-1
Frags
+

Removing ads from his deagle would be a good change i guess

#13
Zorontom
1
Frags
+

Most aimers dont even use the ads. Best would be to change TP timings to 40sec when you TP and 20sec when you take it back and remove the slow from the ult

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