Is Neon the worst addition to the game

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#1
AegisJT
1
Frags
+

Maybe I'm just biased but I just hate this agent ngl? Like it is the only agent that provides movement and accurate shooting at the same time. Thats kind of stupid when you consider this game's roots as a "tactical shooter" taking elements of counter strike and heavily modifying certain aspects. Movement abilities as a whole were a major novel edition to the game, but basically every movement ability thats like a dash or a raze satchel doesn't allow for accurate shooting. You still have to be intelligent and combine it with other abilities or intelligent positioning. Neon's slide feels way too accurate. Maybe this would be a stupid edition but maybe accuracy should be further reduced and shooting stops the slide. I would rather the agent never have been added ngl, but this feels like the best way to address the issue. This isn't even mentioning the ultimate which is annoying asf.

#2
WjFROST
5
Frags
+

Yes, an Agent who can just MOVE FASTER than every other agent is a concept that shouldnt even be in an FPS game

#10
jawn
0
Frags
+

the concept is fine, the slide shoot shit is just way too much

#3
MrMango3
1
Frags
+

I have a conspiracy theory that they made neon specifically to steal players from apex

#4
ShanksGamblingAddiction
0
Frags
+

u might be onto something

#5
BlackSse
4
Frags
+

neon isnt necessarily the problem

its because all the agents that used to counter her got nerfed to the fucking ground

#8
Kingpussay
0
Frags
+

I constantly see people saying this but this is not true at all. The nerfs given to sentinels doesn't make make it much less viable against the Neon when Cypher/Vyse/Sage/Deadlock still has the same value against a Neon compared to before the nerfs + the op part of her has also been largely nerfed as well. The only difference is that Dambis neon at Santiago allows teams to realise how OP Neon actually is just like how Yoru was largely under utilised until Jawgemo paved the way for it.

People used to use Neon as a solo entry fragger which was inefficient until the double duelist meta which shows how OP it is for a Neon to draw aggro while the secondary duelist which is typically yoru get the kills.These 2 agents just makes it so much easier to rotate quickly and create fake pressure while the whole point of the sentinel was to either stop a site exec or free up a lane while getting info so that largely undermines a sentinels value even if we get a pre-nerfed sentinel

#6
serot
0
Frags
+

jett knives exist, it isnt the only agent
if accuracy is fully reduced then its pure rng if you even get a slide kill atp, not skill expression
I feel like you just need to hold wide for neons, but people get too used to holding close and thats why she feels so oppressive

#7
AegisJT
0
Frags
+

Jett knives still require a degree of accuracy and its a ultimate ability. Jett knives are genuinely worse than a rifle unless you can hit heads. I would much rather they rework the slide to be shooting only, and also it removes the consistency significantly. RNG aspects are kind of inevitable like how rope shots or jump shots or no scopes exist, but like those are just the nature of RNG

#9
serot
0
Frags
+

neon slide also requires accuracy bro
its not like sliding gives you aimbot, it just makes you harder to hit, plus fucks with your accuracy somewhat
people already complain about the rng in the game
we don't need more
having an entire ability depend on luck is silly
just change the ability itself instead of make it a wheel of fortune

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