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Prediction for neon nerf

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#1
cirruss

High Gear
-Using slide now costs 20 energy to cast
-Slight buffer added between slide and gun pullout

Overdrive
-Slide is no longer refreshed upon use
-Headshot multiplier reduced from 3->2

#2
Prase
1
Frags
+

I think they will remove the constant running around and replace it with a duration like when Jett dash is activated. Or is that too overkill. Because neon jumping running around is too op compared it her util.

#5
dxddycharlie
0
Frags
+

that would be the craziest nerf in valo history ever and a bad one for the matter

#6
Paint
0
Frags
+

There have been way crazier nerfs. That would just put her in line with other duelists who only have one opportunity to use their util to entry and have impact. Neon can just run around everywhere the whole round.

#3
SiwooHaechok
0
Frags
+

From what was leak last time, it did sound like they were gonna make the Neon gas eat up faster, sliding is back to inaccuracy during the slide instead of crouch spray accuracy but maybe they wont even touch the ult since the last time they did so was because it was beyond useless before

#4
cirruss
0
Frags
+

I thought about gas eating up faster but didn’t wanna suggest any numbers because I don’t know what they are. I like those changes though.

The ult I admit I went a little much on, but personally I think no slide refresh is enough for now. Sliding onto an enemy right out of ult almost guarantees the kill.

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