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3.0 Patch mechanics

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#1
valulrantefanboy

Increase walking and running fire inaccuracy of a lot of weapons and changes the effect of tagging and weapon deadzone. So basically rip Sentinels with Tenz Dapr Sick can't abuse noob mechanics anymore

#2
DZTRUKTR
0
Frags
+

Nice bait

#3
clownhunter
0
Frags
+

hm... 2/10 bait.

#4
LouBag
-10
Frags
+

Hi! My name is Valorant, and i suck big daddy cs:go dick! I am going to change everything about my game that is different than my daddy!

Now the game is even less about movement!! Sure I have cool movement mechanics with my agent skills, but now you have to stop mid motion to shoot, then move, then stop to a halt.

I mean, how could 20 year old mechanics be bad? Please daddy CS let me be EXACTLY like you!!!!!

Horrible trend of watering down what makes Valorant unique from CS. Let’s raise ability prices and the cost of ultimates so we can be less Valorant and more CS.

Devs have zero pride in what they have created and only want to be a knockoff CS with abilities.

I am very disappointed in these changes. This isn’t CS, this is Valorant and it should play differently.

#5
LouBag
-3
Frags
+

It’s such a joke that a game with such cool movement wants you to completely stop moving every time you shoot.

#7
clownhunter
3
Frags
+

5/10 bait, actually pretty good, damn. i feel bad for anyone that gets baited by you tho

#6
fatedhate
0
Frags
+

Dude finally I can't tell you how many times were players shooting ads with the phantom and shift walking and then somehow kill you from 30 meters away.

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